Axe Boomerang: Difference between revisions

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'''Axe Boomerang''' (Alt: ''Axe Boomerang'') is a 3<sup>rd</sup> class offensive skill available as [[Mechanic]].
'''Axe Boomerang''' (Alt: ''Axe Boomerang'') is a 3<sup>rd</sup> class offensive skill available as [[Mechanic]].
==Effect==
==Effect==

Revision as of 13:50, 9 August 2024

Axe Boomerang.png Axe Boomerang
Axe Boomerang Info.gif
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 18 + (Skill Level × 2)
Cast Time: None
Cast Delay: ASPD Based
Cooldown: [5.5 − (Skill Level × 0.5)] seconds
Target: Enemy
Range: (Skill Level + 3) cells
Knock Back: (Skill Level + 1) cells
Weapon: Axe
Prerequisites
(Mechanic) Axe Mastery Lv. 1
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Axe Boomerang (Alt: Axe Boomerang) is a 3rd class offensive skill available as Mechanic.

Effect

Inflicts Ranged Physical Damage to a single target and pushes it backwards. Requires to have an Axe class weapon equipped and the damage is greatly affected by its weight.

Level Base Damage (ATK) Range Knock Back Cooldown SP Cost
1 300% 4 2 5.0s 20
2 350% 5 3 4.5s 22
3 400% 6 4 4.0s 24
4 450% 7 5 3.5s 26
5 500% 8 6 3.0s 28
Damage (ATK) = [(Base_Damage + Weapon_Weight) × (BaseLv ÷ 100)]%

Notes

  • This skill can be used even when wearing the Madogear.

External

Enhanced by