Brandish Spear: Difference between revisions

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 63: Line 63:
The below changelogs contain changes to this skill.
The below changelogs contain changes to this skill.


* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-04-27.md 2020-04-27 Changelog]
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-05-01.md 2020-05-01 Changelog]
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-08-01.md 2020-08-01 Changelog]
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-08-15.md 2020-08-15 Changelog]
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-08-15.md 2020-08-15 Changelog]
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-08-18.md 2020-08-18 Changelog]


{{Navbox Knight}}
{{Navbox Knight}}

Revision as of 12:45, 21 August 2020

Brandish Spear.png Brandish Spear
Brandish Spear Info.gif
Type: Offensive Skill
Levels: 10
SP Cost: 24
Cast Time: 0.35 seconds
Cast Delay: 2 seconds
Target: Enemy
Range: Long Range cells
Knock Back: 2 cells
Area of Effect: Special
Weapon: Spear
Mount: Peco Peco
Prerequisites
(Knight) Peco Peco Ride Lv. 1, Spear Stab Lv. 3

Brandish Spear is a 2nd class offensive skill available as Knight.

Effect

Swings the equipped spear forward to a single target to inflict physical damage to all enemies in front of the user. The ATK% is applied per hit. Each cast is 3 hits, so at level 1 that's 120% * 3 = 360% ATK. The area of this skill increases in range at levels 4, 7 and 10. Requires the user to be mounted on a Peco Peco.

Level ATK Range
1 120% 1
2 140% 1
3 160% 1
4 270% 1~2
5 300% 1~2
6 330% 1~2
7 420% 1~3
8 455% 1~3
9 490% 1~3
10 562% 1~4

Notes

  • The Cast Time cannot be interrupted.
  • The targeted enemy determines direction, while the position of the user determines the area of effect.
  • The player's weapon cannot be divested while casting. The player cannot change weapons during this time, but attempts by enemies to divest or break the weapon will fail.

Changelogs

The below changelogs contain changes to this skill.