Fire Pillar: Difference between revisions

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|prereqs=[[Fire Wall]] Lv. 1
|prereqs=[[Fire Wall]] Lv. 1
|spcost=75
|spcost=75
|time=[3.3 − (Skill Level × 0.3)] seconds
|time=see table
|delay=0.3 second
|cooldown=0.5 seconds
|duration=30 seconds;<br />Until triggered
|duration=30 seconds;<br />Until triggered
|target=Ground
|target=Ground
Line 15: Line 15:
|catalyst=1 {{item|id=717 Blue Gemstone}}{{tooltip|*|From Level 6 and on}}
|catalyst=1 {{item|id=717 Blue Gemstone}}{{tooltip|*|From Level 6 and on}}
}}
}}
'''Fire Pillar''' (Alt: ''Fire Pillar'') is a 2<sup>nd</sup> class offensive skill available as [[Wizard]], [[High Wizard]] and [[Super Novice Expansion Quest|expanded]] [[Super Novice]].
'''Fire Pillar''' (Alt: ''Fire Pillar'') is a 2<sup>nd</sup> class offensive skill available as a [[Wizard]].
==Effect==
==Effect==
Summons a pillar of flame on a targeted location that flares when triggered, inflicting piercing [[Fire]] property [[MATK|magic damage]] each hit to all enemies within its area of effect. Each cast consumes a {{item|id=717 Blue Gemstone}}.
Summons a pillar of flame on a targeted location that flares when triggered, inflicting piercing [[Fire]] property [[MATK|magic damage]] each hit to all enemies within its area of effect. Each cast consumes a {{item|id=717 Blue Gemstone}}.


{|class=wikitablec
{|class=wikitablec
!Level!!Hits Inflicted!!Cast Time
!Level!!Hits Inflicted!!Fixed Cast Time!!Variable Cast Time
|-
|-
!1
!1
|3||3.0s
|3||0.24s||0.96s
|-
|-
!2
!2
|4||2.7s
|4||0.216s||0.864s
|-
|-
!3
!3
|5||2.4s
|5||0.192s||0.768s
|-
|-
!4
!4
|6||2.1s
|6||0.168s||0.672s
|-
|-
!5
!5
|7||1.8s
|7||0.144s||0.576s
|-
|-
!6
!6
|8||1.5s
|8||0.120s||0.480s
|-
|-
!7
!7
|9||1.2s
|9||0.096s||0.384s
|-
|-
!8
!8
|10||0.9s
|10||0.072s||0.288s
|-
|-
!9
!9
|11||0.6s
|11||0.048s||0.192s
|-
|-
!10
!10
|12||0.3s
|12||0.024s||0.096s
|}
|}
  <span style="white-space:normal;">'''{{tooltip|Damage|For each hit}} (MATK)''' = 50 + (MATK ÷ 5)</span>
  <span style="white-space:normal;">'''{{tooltip|Damage|For each hit}} (MATK)''' = 50 + (MATK ÷ 5)</span>
Line 58: Line 58:
*A maximum of five fire pillars can be placed before the first one expires.
*A maximum of five fire pillars can be placed before the first one expires.
*This skill cannot be cast on any occupied cell.
*This skill cannot be cast on any occupied cell.
*In addition to Level 1 [[Fire Wall]], [[Super Novice]]s also have a prerequisite of doing the [[Super Novice Expansion Quest|Expansion Quest]]. [[Wizard]]s only require Level 1 [[Fire Wall]].
==Known Bugs==
*If someone is knocked back into multiple fire pillars, the target will not get hit by all the pillars. Therefore, in the following situation...
{|style="width:360px; text-align:center;"
|style="background:blue; color:white;"|{{Tooltip|W|Wizard (Caster)}}
|style="background:red;"|{{Tooltip|E|Enemy (Target)}}
|style="background:orange;"|{{Tooltip|F|Active fire pillar}}
|style="background:orange;"|{{Tooltip|F|Active fire pillar}}
|style="background:orange;"|{{Tooltip|F|Active fire pillar}}
|style="background:orange;"|{{Tooltip|F|Active fire pillar}}
|style="background:gray;"|{{Tooltip|X|Empty tile}}
|style="background:gray;"|{{Tooltip|X|Empty tile}}
|style="background:gray;"|{{Tooltip|X|Empty tile}}
|}
:*If Level 4 or higher [[Jupitel Thunder]] is used, the enemy will only take damage from the first pillar.
:*If Level 1 [[Jupitel Thunder]] is used, the enemy will take damage from all 4 pillars.
:*If [[Magnum Break]] is used, the enemy will take damage from 3 pillars.
*This test implies that if the knock back amount is higher than a row of fire pillars, the enemy will only take damage from the first one and ignore the rest even though the pillar themselves will vanish as if they were used.


==External==
==External==
===Enhanced by===
===Enhanced by===
*{{item|id=5421 Ifrit's Ears}} - Increases damage by 2%.
*{{item|id=4380 Red Ferus Card}} - Increases damage by 5%.
*{{item|id=4380 Red Ferus Card}} - Increases damage by 5%.
*{{item|id=4429 Salamander Card}} - Increases damage by 40%.
 


{{Navbox Wizard}}
{{Navbox Wizard}}
{{Navbox SuperNovice}}

Latest revision as of 22:06, 23 August 2024

Fire Pillar.png Fire Pillar
Fire Pillar Info.gif
Type: Offensive Skill
Levels: 10 (Selectable)
SP Cost: 75
Cast Time: see table
Cooldown: 0.5 seconds
Duration: 30 seconds;
Until triggered
Target: Ground
Range: Magic
Area of Effect: 3x3
Property: Fire
Catalyst: 1 Blue Gemstone*
Prerequisites
Fire Wall Lv. 1

Fire Pillar (Alt: Fire Pillar) is a 2nd class offensive skill available as a Wizard.

Effect

Summons a pillar of flame on a targeted location that flares when triggered, inflicting piercing Fire property magic damage each hit to all enemies within its area of effect. Each cast consumes a Blue Gemstone.

Level Hits Inflicted Fixed Cast Time Variable Cast Time
1 3 0.24s 0.96s
2 4 0.216s 0.864s
3 5 0.192s 0.768s
4 6 0.168s 0.672s
5 7 0.144s 0.576s
6 8 0.120s 0.480s
7 9 0.096s 0.384s
8 10 0.072s 0.288s
9 11 0.048s 0.192s
10 12 0.024s 0.096s
Damage (MATK) = 50 + (MATK ÷ 5)

Notes

  • Despite the animation, all damage is connected in one single bundle.
  • A maximum of five fire pillars can be placed before the first one expires.
  • This skill cannot be cast on any occupied cell.

External

Enhanced by