Distorted Crescent: Difference between revisions
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{{Skill Info | {{Skill Info | ||
| class = Oboro | | class = Oboro | ||
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{|class="wikitable" | {|class="wikitable" | ||
! Level || Target's HP or SP is EVEN, increase by || Target's HP or SP is ODD, decrease by | ! Level || Target's HP or SP is EVEN, increase by || Target's HP or SP is ODD, decrease by || Fixed Cast Time || Variable Cast Time | ||
|- | |- | ||
| 1 || (Target's Base Level / 3) + 20 || Target's Base Level / 3 + 30 | | 1 || (Target's Base Level / 3) + 20 || Target's Base Level / 3 + 30 || 300ms || 1.2s | ||
|- | |- | ||
| 2 || (Target's Base Level / 3) + 40 || Target's Base Level / 3 + 60 | | 2 || (Target's Base Level / 3) + 40 || Target's Base Level / 3 + 60 || 400ms || 1.6s | ||
|- | |- | ||
| 3 || (Target's Base Level / 3) + 60 || Target's Base Level / 3 + 90 | | 3 || (Target's Base Level / 3) + 60 || Target's Base Level / 3 + 90 || 500ms || 2s | ||
|- | |- | ||
| 4 || (Target's Base Level / 3) + 80 || Target's Base Level / 3 + 120 | | 4 || (Target's Base Level / 3) + 80 || Target's Base Level / 3 + 120 || 600ms || 2.4s | ||
|- | |- | ||
| 5 || (Target's Base Level / 3) + 100 || Target's Base Level / 3 + 150 | | 5 || (Target's Base Level / 3) + 100 || Target's Base Level / 3 + 150 || 700ms || 2.8s | ||
|} | |} | ||
Latest revision as of 20:50, 22 August 2024
Distorted Crescent | |
---|---|
Type: | Active Skill |
Levels: | 5 |
SP Cost: | 50 + (Skill Level x 10) |
Cast Time: | 1.5s + 0.5 Per Level |
Cast Delay: | 1 Second |
Cooldown: | 30 Seconds |
Duration: | 45 + (Skill Level x 15) seconds |
Target: | Any Entity |
Range: | 7 cells cells |
Status Icon: | |
Prerequisites | |
Illusion-Bewitch Lv. 1 |
Distorted Crescent (Alt: Zangetsu) is an Expanded 2nd class active skill available as Oboro
Effect
Modifies the target's ATK and MATK to be higher or lower, depending on the target's HP and SP when the buff is applied. The buff is applied after the skill is successfully cast; therefore, when using the skill on yourself, you must have even SP after casting it in order to gain an MATK increase.
ATK change is based on the target's current HP; an EVEN amount of HP increases the target's ATK, while an ODD amount of HP decreases the target's ATK. The same applies for MATK, except the target's SP is used instead.
Level | Target's HP or SP is EVEN, increase by | Target's HP or SP is ODD, decrease by | Fixed Cast Time | Variable Cast Time |
---|---|---|---|---|
1 | (Target's Base Level / 3) + 20 | Target's Base Level / 3 + 30 | 300ms | 1.2s |
2 | (Target's Base Level / 3) + 40 | Target's Base Level / 3 + 60 | 400ms | 1.6s |
3 | (Target's Base Level / 3) + 60 | Target's Base Level / 3 + 90 | 500ms | 2s |
4 | (Target's Base Level / 3) + 80 | Target's Base Level / 3 + 120 | 600ms | 2.4s |
5 | (Target's Base Level / 3) + 100 | Target's Base Level / 3 + 150 | 700ms | 2.8s |
Notes
- Note: relogging or changing zone servers causes the buff to be reapplied.