Frost Diver: Difference between revisions

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|prereqs=([[Mage]]) [[Cold Bolt]] Lv. 5
|prereqs=([[Mage]]) [[Cold Bolt]] Lv. 5
|spcost=(26 − Skill Level)
|spcost=(26 − Skill Level)
|time={{tooltip|0.8 seconds|0.16 sec fixed, 0.64 sec variable|}}
|time={{tooltip|0.4 seconds|0.08 sec fixed, 0.32 sec variable|}}
|delay=0.3 seconds
|delay=0.3 seconds
|cooldown=1.2 seconds
|cooldown=0.25 seconds
|target=Enemy
|target=Enemy
|range=Magic
|range=Magic
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*{{item|id=700 Level 1 Frost Diver}} - Level 1; Once
*{{item|id=700 Level 1 Frost Diver}} - Level 1; Once
*{{item|id=12000 Level 5 Frost Diver}} - Level 5; Once
*{{item|id=12000 Level 5 Frost Diver}} - Level 5; Once
==Changelogs==
The below changelogs contain changes to this skill.
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-04-27.md 2020-04-27 Changelog]


{{Navbox Mage}}
{{Navbox Mage}}

Latest revision as of 01:40, 22 August 2024

Frost Diver.png Frost Diver
Frost Diver Info.gif
Type: Offensive Skill
Levels: 10
SP Cost: (26 − Skill Level)
Cast Time: 0.4 seconds
Cast Delay: 0.3 seconds
Cooldown: 0.25 seconds
Target: Enemy
Range: Magic
Property: Water
Status: Frozen
Status Icon: I Frozen.png
Prerequisites
(Mage) Cold Bolt Lv. 5

Frost Driver is a 1st class offensive skill available as Mage.

Effect

Releases a stream of frigid ice at a single target to inflict Water property magic damage. It has a chance of leaving the target frozen.

Level Damage (MATK) Frozen SP Cost
Chance Duration
1 110% 38% 3s 25
2 120% 41% 6s 24
3 130% 44% 9s 23
4 140% 47% 12s 22
5 150% 50% 15s 21
6 160% 53% 18s 20
7 170% 56% 21s 19
8 180% 59% 24s 18
9 190% 62% 27s 17
10 200% 65% 30s 16
The Chance and Duration are affected by target's magic defense.

Notes

  • This is a disabling skill, since Frozen status stops any monsters immediately. From this point, it is possible to cast a high-damage skill without fearing retaliation from the monster, unless it breaks free in time.
  • Frozen enemies become Level 1 Water property regardless of their original property. This means they become more vulnerable to Wind property skills, such as Lightening Bolt or Jupitel Thunder, while frozen.
  • This skill does not freeze Boss or Undead property monsters, although it will still deal damage to them.
  • If a Mage decides to become a Wizard, the skill Storm Gust can replace the need of this skill for mobs. The other disabling skill, Stone Curse, is also an option.

External

Bestowed from

Changelogs

The below changelogs contain changes to this skill.