First Wind: Difference between revisions
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*Enemies just outside of the path can still get hit but for very minimal damage. | *Enemies just outside of the path can still get hit but for very minimal damage. | ||
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==External== | ==External== | ||
===Enhanced by=== | ===Enhanced by=== | ||
*{{item|id=28485 Shinobi Sash H [1]}} - Increases damage by 10% per level of [[Wind Blade]] known. | *{{item|id=28485 Shinobi Sash H [1]}} - Increases damage by 10% per level of [[Wind Blade]] known. | ||
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==Changelogs== | |||
The below changelogs contain changes to this skill. | |||
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2021-03-05.md 2021-03-05 Changelog] | |||
{{Navbox Ninja}} | {{Navbox Ninja}} |
Revision as of 01:09, 25 January 2024
First Wind | |
---|---|
Type: | Offensive Skill |
Levels: | 5, selectable |
SP Cost: | 20 + (Skill Level × 4) |
Cast Time: | 1.1 seconds (0.3 fixed, 0.8 variable) |
Cast Delay: | 0.3 seconds |
Target: | Enemy |
Range: | Magic |
Property: | Wind |
Catalyst: | 1 Wind Stone |
Prerequisites | |
(Ninja) Ninja Mastery Lv. 10, Lightning Jolt Lv. 5 |
First Wind (Alt: North Wind) is an Expanded class offensive skill available as Ninja.
Effect
Summons the wrath of the morning winds to slice a single target, inflicting Wind property magic damage to all enemies between the caster and the target. Each cast consumes a Wind Stone.
Level | Damage (MATK) | Range | SP Cost |
---|---|---|---|
1 | 200% | 5 | 17 |
2 | 300% | 6 | 19 |
3 | 400% | 7 | 21 |
4 | 500% | 8 | 23 |
5 | 600% | 9 | 25 |
Notes
- Damage is displayed as 5 multi-hit damage.
- The damage line has a width of 3 cells.
- If the targeted enemy moves outside of the range of the damage path, it is possible to take no damage from this skill.
- Enemies just outside of the path can still get hit but for very minimal damage.
Changelogs
The below changelogs contain changes to this skill.