First Wind: Difference between revisions

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*Enemies just outside of the path can still get hit but for very minimal damage.
*Enemies just outside of the path can still get hit but for very minimal damage.


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==External==
==External==
===Enhanced by===
===Enhanced by===
*{{item|id=28485 Shinobi Sash H [1]}} -  Increases damage by 10% per level of [[Wind Blade]] known.
*{{item|id=28485 Shinobi Sash H [1]}} -  Increases damage by 10% per level of [[Wind Blade]] known.
-->


==Changelogs==
The below changelogs contain changes to this skill.
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2021-03-05.md 2021-03-05 Changelog]


{{Navbox Ninja}}
{{Navbox Ninja}}

Revision as of 01:09, 25 January 2024

First Wind.png First Wind
First Wind Info.gif
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 20 + (Skill Level × 4)
Cast Time: 1.1 seconds (0.3 fixed, 0.8 variable)
Cast Delay: 0.3 seconds
Target: Enemy
Range: Magic
Property: Wind
Catalyst: 1 Wind Stone
Prerequisites
(Ninja) Ninja Mastery Lv. 10, Lightning Jolt Lv. 5

First Wind (Alt: North Wind) is an Expanded class offensive skill available as Ninja.

Effect

Summons the wrath of the morning winds to slice a single target, inflicting Wind property magic damage to all enemies between the caster and the target. Each cast consumes a Wind Stone.

Level Damage (MATK) Range SP Cost
1 200% 5 17
2 300% 6 19
3 400% 7 21
4 500% 8 23
5 600% 9 25

Notes

  • Damage is displayed as 5 multi-hit damage.
  • The damage line has a width of 3 cells.
  • If the targeted enemy moves outside of the range of the damage path, it is possible to take no damage from this skill.
  • Enemies just outside of the path can still get hit but for very minimal damage.


Changelogs

The below changelogs contain changes to this skill.