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An '''Amistr''' is one of the creatures available through the [[Homunculus System]], summonable by [[Alchemist]] | An '''Amistr''' is one of the creatures available through the [[Homunculus System]], summonable by [[Alchemist]]s who have completed the [[Bioethics Quest]]. | ||
==About Amistr== | ==About Amistr== | ||
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==Amistr and Alchemist Builds== | ==Amistr and Alchemist Builds== | ||
Due to its tanking abilities and lack of offensive skills, Amistr works best with Alchemists capable to deal high damage. Because an Amistr cannot kill as quickly as the other homunculi save possibly the [[Lif]], it serves more of a distraction to enemies while the master and his party take their opponents down. The Amistr also work well with tank builds as [[Amistr | Due to its tanking abilities and lack of offensive skills, Amistr works best with Alchemists capable to deal high damage. Because an Amistr cannot kill as quickly as the other homunculi save possibly the [[Lif]], it serves more of a distraction to enemies while the master and his party take their opponents down. The Amistr also work well with tank builds as [[Amistr Defense]] gives [[DEF#Hard DEF|equipment DEF]] to the master, further reducing physical damage. Although great tanks are good distractions, Amistrs are more suited to [[PvM|player versus monster]] engagements as smart players will opt to ignore the Amistr completely and focus on its master instead. | ||
===Pros=== | ===Pros=== | ||
*Highest [[DEF|defense]] among all Homunculi, thanks to [[Adamantium Skin]]. | *Highest [[DEF|defense]] among all Homunculi, thanks to [[Adamantium Skin]]. | ||
*[[DEF|Defense]] can be further boosted by [[Amistr | *[[DEF|Defense]] can be further boosted by [[Amistr Defense]], which also boosts owner's [[Stats#VIT|VIT]] by up to 30. | ||
*[[Castling]] makes movement of an AFK Alchemist possible. | *[[Castling]] makes movement of an AFK Alchemist possible. | ||
*[[Blood Lust]] is a skill obtained when Amistr is evolved and loyal, and does not cause Intimacy loss. | <!--*[[Blood Lust]] is a skill obtained when Amistr is evolved and loyal, and does not cause Intimacy loss.--> | ||
===Cons=== | ===Cons=== |
Revision as of 02:27, 2 December 2020
Amistr | |
---|---|
Race: | Brute |
Feed: | Zargon |
An Amistr is one of the creatures available through the Homunculus System, summonable by Alchemists who have completed the Bioethics Quest.
About Amistr
Primarily a tank type, Amistr sports the highest VIT and Max HP growth among all Homunculi. Its skills are all centered to serve as a distraction and take on hits for its master by switching their positions using Castling and by boosting its HP and DEF further. However, it lacks MDEF, making it vulnerable to magic, as well as offensive skills to quickly dispatch its target. Fortunately, its high VIT allows extremely high healing values from Aid Potion and Aid Condensed Potion, saving a good amount of potions to heal it to full health. Amistrs require the consumption of Zargon for feeding.
Appearances
Like all Homunculi, Amistr is obtainable in two styles, in this case visually resembling land animal life: one appears as a white fluffball sheep/goat, the other a pinkish brown hippo-like creature. Outside an aesthetic sense, there is ultimately no difference between "Sheep Amistr" and "Hippo Amistr", as they possess the same pool of skills and general stat growth. Transforming Amistr from its adolescent appearance into a mature form requires a Stone of Sage when it possesses loyal disposition towards its creator.
Amistr and Alchemist Builds
Due to its tanking abilities and lack of offensive skills, Amistr works best with Alchemists capable to deal high damage. Because an Amistr cannot kill as quickly as the other homunculi save possibly the Lif, it serves more of a distraction to enemies while the master and his party take their opponents down. The Amistr also work well with tank builds as Amistr Defense gives equipment DEF to the master, further reducing physical damage. Although great tanks are good distractions, Amistrs are more suited to player versus monster engagements as smart players will opt to ignore the Amistr completely and focus on its master instead.
Pros
- Highest defense among all Homunculi, thanks to Adamantium Skin.
- Defense can be further boosted by Amistr Defense, which also boosts owner's VIT by up to 30.
- Castling makes movement of an AFK Alchemist possible.
Cons
- No offensive skills.
- Extremely poor SP Recovery.
- Lower Flee Rate and Attack Speed compared to Filir and Vanilmirth.
Homunculus Data
Stat Growth
Level up bonus chance:
Level up Bonus | STR | AGI | VIT | INT | DEX | LUK |
---|---|---|---|---|---|---|
+0 | 2/13 (15.38%) | 6/17 (35.29%) | 6/17 (35.29%) | 9/10 (90%) | 7/17 (41.17%) | 7/17 (41.17%) |
+1 | 10/13 (76.92%) | 10/17 (58.82%) | 10/17 (58.82%) | 1/10 (10%) | 10/17 (58.82%) | 10/17 (58.82%) |
+2 | 1/13 (7.69%) | 1/17 (5.88%) | 1/17 (5.88%) | - | - | - |
Expected stats at various levels (lowest 5% and highest 5% thresholds):
Level | Max HP | Max SP | STR | AGI | VIT | INT | DEX | LUK |
---|---|---|---|---|---|---|---|---|
10 | 1,191 ~ 1,329 | 28 ~ 37 | 27 ~ 30 | 21 ~ 26 | 39 ~ 44 | 11 ~ 13 | 27 ~ 32 | 15 ~ 20 |
20 | 2,200 ~ 2,419 | 53 ~ 62 | 35 ~ 40 | 27 ~ 34 | 45 ~ 52 | 11 ~ 15 | 32 ~ 38 | 20 ~ 26 |
30 | 3,231 ~ 3,489 | 79 ~ 86 | 43 ~ 51 | 32 ~ 41 | 50 ~ 61 | 12 ~ 17 | 37 ~ 44 | 25 ~ 32 |
40 | 4,261 ~ 4,560 | 103 ~ 112 | 52 ~ 60 | 39 ~ 49 | 57 ~ 67 | 13 ~ 17 | 43 ~ 52 | 31 ~ 40 |
50 | 5,291 ~ 5,629 | 126 ~ 139 | 60 ~ 71 | 45 ~ 58 | 63 ~ 76 | 14 ~ 18 | 47 ~ 58 | 35 ~ 46 |
60 | 6,321 ~ 6,700 | 153 ~ 162 | 69 ~ 80 | 51 ~ 66 | 70 ~ 84 | 14 ~ 20 | 53 ~ 65 | 41 ~ 53 |
70 | 7,361 ~ 7,759 | 177 ~ 188 | 77 ~ 89 | 58 ~ 73 | 76 ~ 91 | 14 ~ 21 | 59 ~ 70 | 47 ~ 58 |
80 | 8,391 ~ 8,820 | 200 ~ 215 | 86 ~ 100 | 65 ~ 80 | 84 ~ 98 | 16 ~ 23 | 64 ~ 78 | 52 ~ 66 |
90 | 9,431 ~ 9,889 | 227 ~ 238 | 96 ~ 109 | 72 ~ 89 | 90 ~ 107 | 16 ~ 24 | 70 ~ 83 | 58 ~ 71 |
99 | 10,361 ~ 10,840 | 250 ~ 260 | 104 ~ 118 | 77 ~ 95 | 95 ~ 113 | 16 ~ 25 | 74 ~ 89 | 62 ~ 77 |
These statistics may greatly vary if evolved.
Skills
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Instantaneously switches Amistr's and owner's location. | 5 | Active | ||
|
Increases Amistr's and owner's VIT by 10~30 for 40~20 seconds. | 5 | Supportive | ||
|
Increases Max HP by 2~10%, HP Recovery by 5~25% and DEF by 4~20%. | 5 | Passive | ||
|
Ultimate Skill. Increases ATK by 30~50% and allows to leech 20% of the damage as HP. | 3 | Active |