Shield Boomerang: Difference between revisions

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===Notes===
===Notes===
*This skill carries [[Status Effects|status effects]], whether from cards or special weapons.
*This skill carries [[Status Effects|status effects]], whether from cards or special weapons.
*This skill ignores equipped weapon size modifiers.


==Applications==
==Applications==
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The below changelogs contain changes to this skill.
The below changelogs contain changes to this skill.


* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-11-02.md 2020-11-02 Changelog]
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-04-27.md 2020-04-27 Changelog]
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-04-27.md 2020-04-27 Changelog]


{{Navbox Crusader}}
{{Navbox Crusader}}

Revision as of 12:45, 3 November 2020

Shield Boomerang.png Shield Boomerang
Shield Boomerang Info.gif
Type: Offensive Skill
Levels: 5
SP Cost: 12
Cast Delay: 0.3 seconds
Cooldown: 0.5 seconds
Target: Enemy
Range: [1 + (Skill Level × 2)] cells
Property: Neutral
Equipment: Shield
Prerequisites
(Crusader) Shield Charge Lv. 3

Shield Boomerang is a 2nd class offensive skill available as a Crusader.

Effect

Hurls the equipped shield like a boomerang at a single target to inflict ranged physical damage. The damage is affected by the equipped shield's weight and upgrade level.

The damage formula is: ((80 * skill level) + Shield Weight + (Shield Refine * 4))%ATK

Notes

  • This skill carries status effects, whether from cards or special weapons.
  • This skill ignores equipped weapon size modifiers.

Applications

Changelogs

The below changelogs contain changes to this skill.