Gunslinger Mine
(Redirected from Ground Drift)
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Gunslinger Mine | |
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Type: | Offensive Skill |
Levels: | 10 |
SP Cost: | (Skill Level × 4) |
Duration: | (Skill Level × 3) seconds |
Target: | Ground |
Range: | (Wpn. Range + Snake Eyes) cells |
Ammunition: | 1 Sphere |
Weapon: | Grenade Launcher |
Prerequisites | |
(Gunslinger) Spread Shot Lv. 7 |
Gunslinger Mine (Alt: Ground Drift) is an Expanded class offensive skill available as Gunslinger.
Effect
Plants a sphere on a targeted location that will explode when triggered, inflicting ranged physical damage. The effect varies according to the type of sphere used.
Level | Damage Bonus | Duration | SP Cost |
---|---|---|---|
1 | 50 | 3s | 4 |
2 | 100 | 6s | 8 |
3 | 150 | 9s | 12 |
4 | 200 | 12s | 16 |
5 | 250 | 15s | 20 |
6 | 300 | 18s | 24 |
7 | 350 | 21s | 28 |
8 | 400 | 24s | 32 |
9 | 450 | 27s | 36 |
10 | 500 | 30s | 40 |
Notes
- These mines differ from traps as they may be placed under players or monsters.
- Cards will affect the damage of the sphere.
- Card effects like Memory of Thanatos Card work with this skill.
- Damage is calculated when somebody steps on the mine, this means that when the weapon is tagged, card effects like Hydra and Memory of Thanatos will work even if it wasn't the weapon the sphere was planted with.
- The activation and damage of this skill are blocked by Magnetic Earth.
- If this skill is used on a hidden target, the mine will explode (it assumes that a player or monster is occupying the cell) but no damage will be inflicted to the hidden target.
- Pneuma also blocks damage given by mines and triggers the explosion.
- Up to 25 mines can be active on screen.
- When the user dies, the mines will not be removed from the screen but will still trigger when somebody walks over them, no damage will be dealt as well.
Gunslinger • Rebel | |
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1st Class Skills |
Bull's Eye • Chain Action • Coin Fling • Coin Flip • Cracker • Crowd Control Shot • Desperado • Disarm • Full Blast • Gatling Fever • Gunslinger Mine • Gunslinger's Panic • Increase Accuracy • Last Stand • Magical Bullet • Single Action • Snake Eyes • Spread Shot • Tracking • Trigger Happy Shot • Triple Action • Wounding Shot |
2nd Class Skills |
Anti-Material Blast • Binding Trap • Crimson Marker • Dragon Tail • Eternal Chain • Fallen Angel • Fire Dance • Fire Rain • Flicker • God's Hammer • Hit Barrel • Howling Mine • Mass Spiral • Platinum Altar • Quick Draw Shot • Rich's Coin • Round Trip • Shattering Storm • Slug Shot • Vanishing Buster |
Quests | Gunslinger Job Change Guide • Gunslinger Weapon Quests • Rebel Job Change Guide |
Weapons | Gun (Bullets) |