Difference between revisions of "Status Recovery"

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
 
Line 5: Line 5:
 
|prereqs=([[Priest]]) None;<br/>
 
|prereqs=([[Priest]]) None;<br/>
 
|spcost=5
 
|spcost=5
|delay=2 seconds
+
|delay=0.3 seconds
 
|target=Any entity
 
|target=Any entity
 
|status=Blind
 
|status=Blind
Line 17: Line 17:
 
*When used on a passive monster currently attacking a player, it will reset the monster to its passive state.
 
*When used on a passive monster currently attacking a player, it will reset the monster to its passive state.
  
 
+
==Changelogs==
 +
The below changelogs contain changes to this skill.
 +
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2021-06-13.md 2021-06-13 Changelog]
  
 
{{Navbox Priest}}
 
{{Navbox Priest}}

Latest revision as of 00:59, 25 January 2024

Status Recovery.png Status Recovery
Status Recovery Info.gif
Type: Supportive Skill
Levels: 1
SP Cost: 5
Cast Delay: 0.3 seconds
Target: Any entity
Status: Blind
Prerequisites
(Priest) None;

Status Recovery (Alt: Recovery) is a 2nd class supportive skill available as Priest, and High Priest .

Effect

Cures a single target from the following status effects: Frozen, Stone, Sleep and Stun. Against Undead property monsters, this skill will leave it blind.

Notes

  • When used on an aggressive monster, this skill will make it acquire a new target, which may include the old target.
  • When used on a passive monster currently attacking a player, it will reset the monster to its passive state.

Changelogs

The below changelogs contain changes to this skill.