Difference between revisions of "Status Recovery"

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*When used on an aggressive monster, this skill will make it acquire a new target, which may include the old target.
 
*When used on an aggressive monster, this skill will make it acquire a new target, which may include the old target.
 
*When used on a passive monster currently attacking a player, it will reset the monster to its passive state.
 
*When used on a passive monster currently attacking a player, it will reset the monster to its passive state.
*This skill can successfully remove [[White Imprison]] without the target taking any damage.
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{{Navbox Priest}}
 
{{Navbox Priest}}
{{Navbox SuperNovice}}
 

Revision as of 11:01, 3 March 2021

Status Recovery.png Status Recovery
Status Recovery Info.gif
Type: Supportive Skill
Levels: 1
SP Cost: 5
Cast Delay: 2 seconds
Target: Any entity
Status: Blind
Prerequisites
(Priest) None;
(Super Novice) Quest

Status Recovery (Alt: Recovery) is a 2nd class supportive skill available as Priest, High Priest and expanded Super Novice.

Effect

Cures a single target from the following status effects: Frozen, Stone and Stun. Against Undead property monsters, this skill will leave it blind.

Notes

  • When used on an aggressive monster, this skill will make it acquire a new target, which may include the old target.
  • When used on a passive monster currently attacking a player, it will reset the monster to its passive state.