Difference between revisions of "Elemental Change"

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|catalyst=1 [[Create Elemental Converter|Elemental Converter]]
 
|catalyst=1 [[Create Elemental Converter|Elemental Converter]]
 
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'''Elemental Change''' (Alt: ''Elemental Change'') is a 2<sup>nd</sup> class active skill available as [[Sage]] and [[Scholar]]. This skill can only be learned through a certain quest.
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'''Elemental Change''' (Alt: ''Elemental Change'') is a 2<sup>nd</sup> class active skill available as a [[Sage]]. This skill can only be learned through a certain quest.
 
==Effect==
 
==Effect==
 
Alters the [[element]]al property of a single target permanently. The player may only learn one of the following variants: [[Fire]], [[Water]], [[Earth]], and [[Wind]]. The chance of effect is affected by the level learned of the Endow skill of the same property, as well as [[Stats#DEX|DEX]], [[Stats#INT|INT]] and [[Levels#Job Level|Job Level]]. Each cast consumes an [[Create Elemental Converter|Elemental Converter]] of the same property as the learned variant of this skill.
 
Alters the [[element]]al property of a single target permanently. The player may only learn one of the following variants: [[Fire]], [[Water]], [[Earth]], and [[Wind]]. The chance of effect is affected by the level learned of the Endow skill of the same property, as well as [[Stats#DEX|DEX]], [[Stats#INT|INT]] and [[Levels#Job Level|Job Level]]. Each cast consumes an [[Create Elemental Converter|Elemental Converter]] of the same property as the learned variant of this skill.

Revision as of 02:14, 5 August 2020

Elemental Change.png Elemental Change
Elemental Change Info.gif
Type: Active Skill
Levels: 1
SP Cost: 30
Fixed Cast Time: 2 seconds
Cast Delay: 1 second
Duration: Permanent
Target: Monster
Catalyst: 1 Elemental Converter
Prerequisites
In order to gain this skill, the player has to complete a quest.

Elemental Change (Alt: Elemental Change) is a 2nd class active skill available as a Sage. This skill can only be learned through a certain quest.

Effect

Alters the elemental property of a single target permanently. The player may only learn one of the following variants: Fire, Water, Earth, and Wind. The chance of effect is affected by the level learned of the Endow skill of the same property, as well as DEX, INT and Job Level. Each cast consumes an Elemental Converter of the same property as the learned variant of this skill.

Endow Level Base Chance of Effect
1 5%
2 15%
3 25%
4 35%
5 45%

Notes

  • This skill does not affect boss monsters or players.