Difference between revisions of "Dynamic Fields"

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
(Created page with "== Overview == Dynamic Fields are fields where, after players kill a certain number of a specific monster, a Boss monster spawns somewhere '''randomly''' on the map. === prt...")
 
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
== Overview ==
 
== Overview ==
  
Dynamic Fields are fields where, after players kill a certain number of a specific monster, a Boss monster spawns somewhere '''randomly''' on the map.
+
Dynamic Fields are fields where, after players kill a certain number of a specific monster, a Boss monster spawns either '''randomly''' or where the last mob was killed on the map. Some [[Fever System#Fever_Fields_.26_Fever_Dungeons|Fever Fields & Dungeons]] are also considered Dynamic Fields.
  
=== prt_fild02 ===
+
== prt_fild02 ==
  
 
* Kill 50 {{Monster |id=1063 Lunatic}} to spawn 1 {{Monster |id=1093 Eclipse}}.
 
* Kill 50 {{Monster |id=1063 Lunatic}} to spawn 1 {{Monster |id=1093 Eclipse}}.
  
=== prt_fild04 & prt_fild07 ===
+
== prt_fild04 & prt_fild07 ==
  
 
* Kill 200 {{Monster |id=1052 Rocker}} to spawn 1 {{Monster |id=1088 Vocal}}.
 
* Kill 200 {{Monster |id=1052 Rocker}} to spawn 1 {{Monster |id=1088 Vocal}}.
  
=== gef_fild01 ===
+
== gef_fild01 ==
  
 
* Kill 50 {{Monster |id=1012 Roda Frog}} to spawn 1 {{Monster |id=1089 Toad}}.
 
* Kill 50 {{Monster |id=1012 Roda Frog}} to spawn 1 {{Monster |id=1089 Toad}}.
  
=== moc_fild03 ===
+
== moc_fild03 ==
  
 
* Kill 50 {{Monster |id=1013 Wolf}} to spawn 1 {{Monster |id=1092 Vagabond Wolf}}.
 
* Kill 50 {{Monster |id=1013 Wolf}} to spawn 1 {{Monster |id=1092 Vagabond Wolf}}.
  
=== pay_fild04 ===
+
== pay_fild04 ==
  
 
* Kill 200 {{Monster |id=1002 Poring}} to spawn 1 {{Monster |id=1090 Mastering}}.
 
* Kill 200 {{Monster |id=1002 Poring}} to spawn 1 {{Monster |id=1090 Mastering}}.
Line 26: Line 26:
 
* Kill 3 {{Monster |id=1120 Ghostring}} to spawn 1 {{Monster |id=1582 Deviling}}.
 
* Kill 3 {{Monster |id=1120 Ghostring}} to spawn 1 {{Monster |id=1582 Deviling}}.
  
=== xmas_fild01 ===
+
== xmas_fild01 ==
  
 
* Kill 200 {{Monster |id=1242 Marin}} to spawn 1 {{Monster |id=1388 Arc Angeling}}.
 
* Kill 200 {{Monster |id=1242 Marin}} to spawn 1 {{Monster |id=1388 Arc Angeling}}.
 +
 +
== Clock Tower ==
 +
 +
See here: https://wiki.playragnarokzero.com/wiki/Clock_Tower
 +
 +
== gl_step ==
 +
 +
See here: https://wiki.playragnarokzero.com/wiki/Glast_Heim#Staircase_.28gl_step.29

Latest revision as of 20:25, 24 October 2020

Overview

Dynamic Fields are fields where, after players kill a certain number of a specific monster, a Boss monster spawns either randomly or where the last mob was killed on the map. Some Fever Fields & Dungeons are also considered Dynamic Fields.

prt_fild02

prt_fild04 & prt_fild07

gef_fild01

moc_fild03

pay_fild04

xmas_fild01

Clock Tower

See here: https://wiki.playragnarokzero.com/wiki/Clock_Tower

gl_step

See here: https://wiki.playragnarokzero.com/wiki/Glast_Heim#Staircase_.28gl_step.29