Tetra Vortex
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Tetra Vortex | |
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Type: | Offensive Skill |
Levels: | 5, selectable |
SP Cost: | 90 + (Skill Level × 30) |
Fixed Cast Time: | 2 seconds |
Variable Cast Time: | (Skill Level + 4) seconds |
Cast Delay: | 2 seconds |
Cooldown: | 15 seconds |
Target: | Enemy |
Range: | Magic |
Status: | Various |
Spell Book: | Yes |
Prerequisites | |
(Warlock) Hell Inferno Lv. 5, Jack Frost Lv. 5, Chain Lightning Lv. 5, Earth Strain Lv. 5 |
Tetra Vortex (Alt: Tetra Vortex) is a 3rd class offensive skill available as Warlock.
Effect
Inflicts Magic Damage to a single target multiple times by using the elemental orbs summoned through their respective skills (Fire, Water, Lightning, Stone). It always leaves them burning, freezing, stunned or bleeding, depending on the property of each orb. Each cast uses 4 elemental orbs in any order, the property of which depend the property of each hit.
Level | Damage (MATK) | Cast Time (Fix + Var) | SP Cost |
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1 | 1,000% | (2 + 5)s | 120 |
2 | 1,500% | (2 + 6)s | 150 |
3 | 2,000% | (2 + 7)s | 180 |
4 | 2,500% | (2 + 8)s | 210 |
5 | 3,000% | (2 + 9)s | 240 |
Notes
- The last 4 orbs summoned by the caster are used to inflict damage, in backwards order, completely ignoring the first orb summoned if 5 were summoned. For examples:
- 4 orbs: If the caster has summoned 3 Fire Balls and then 1 Water Ball in that order, this skill will inflict Water-Fire-Fire-Fire damage.
- 5 orbs: If the caster has summoned 2 Stones, 2 Fire Balls and 1 Lightning Ball in that order, this skill will inflict Wind-Fire-Fire-Earth damage, completely ignoring the first Stone summoned, which is still consumed.
Wizard | |
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2nd Class Skills |
Earth Spike • |
Transcendent Skills |
Ganbantein • Gravitational Field • Mystical Amplification • Napalm Vulcan • Soul Drain • Stave Crasher |
Quests | Wizard Job Change Guide • Wizard Skill Quest |
Weapons | Rod |