Investigate
Revision as of 18:31, 23 August 2024 by Galuverior (talk | contribs)
Investigate | |
---|---|
Type: | Offensive Skill |
Levels: | 5 (Selectable) |
SP Cost: | 10 ~ 20 |
Fixed Cast Time: | 0.2s |
Variable Cast Time: | 0.8s |
Cast Delay: | 0.3 seconds |
Target: | Enemy |
Range: | Melee |
Spirit Spheres: | 1 |
Prerequisites | |
(Monk) Call Spirits Lv. 5 |
Investigate (Alt: Occult Impaction) is a 2nd class offensive skill available as a Monk.
Effect
Strikes inside a single target with a psychic impact to inflict piercing physical damage in proportion with the target's defense. This skill ignores the accuracy check and each cast uses a Spirit Sphere. Casting it on a rooted enemy will increase damage by 50%.
Level | Base Damage (ATK) | SP Cost |
---|---|---|
1 | 100% | 10 |
2 | 200% | 14 |
3 | 300% | 17 |
4 | 400% | 19 |
5 | 500% | 20 |
Damage = 100 * Skill Level
Notes
- The damage is Pseudo-elemental.
- The Cast Time cannot be interrupted.
- The damage is still affected by cards and other relative modifiers.
- If the enemy's total defense is 0 or less, this skill will miss.
- The special effect of Ice Pick does not work with this skill for Rogue classes who copied this skill via Intimidate.
Applications
- Using Call Spirits or performing any other action immediately after using this skill will cancel the animation delay. Doing this before using this skill again is actually faster than repeatedly using this skill (and not bypassing the delay) when the user's DEX is above 115 and no A Poem of Bragi is present.
Changelogs
The below changelogs contain changes to this skill.