Raid
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Raid | |
---|---|
Type: | Offensive Skill |
Levels: | 5, fixed |
SP Cost: | 15 |
Cast Time: | None |
Cast Delay: | ASPD Based |
Cooldown: | None |
Target: | Self |
Range: | Melee |
Area of Effect: | 7x7 |
Status: | Blind and Stun |
Prerequisites | |
(Rogue) Tunnel Drive Lv. 2, Back Stab Lv. 2 |
Raid (Alt: Sightless Mind) is a 2nd class offensive skill available as a Rogue.
Effect
Inflicts Melee Physical Damage to all enemies in a 7x7 area around the user. It has a chance of leaving them blind or stunned. This skill can only be used with Hiding active, which is canceled afterwards.
Damage additionally scales based on the user's AGI and DEX stats.
Level | Damage (ATK) | Chance of Effect |
---|---|---|
1 | 250% | 13% |
2 | 400% | 16% |
3 | 550% | 19% |
4 | 700% | 22% |
5 | 850% | 25% |
Notes
- Enemies struck with this skill will take 30% more damage (15% on Boss monsters) for 10 seconds.
Changelogs
The below changelogs contain changes to this skill.
Rogue | |
---|---|
2nd Class Skills |
Back Stab • Close Confine • Divest Armor • Divest Helm • Divest Shield • Divest Weapon • Double Strafe • Gank • Haggle • Intimidate • Mug • |
Transcendent Skills |
Counter Instinct • Full Divestment • Preserve • |
Quests | Rogue Job Change Guide • Rogue Skill Quest |
Weapons | Dagger • Bow (Arrows) • One Handed Sword |