Frost Nova
Jump to navigation
Jump to search
Frost Nova | |
---|---|
Type: | Offensive Skill |
Levels: | 10, fixed |
SP Cost: | 47 − (Skill Level × 2) |
Cast Time: | 1.0~0.6 seconds |
Target: | Self |
Area of Effect: | 5x5 |
Property: | Water |
Status: | Frozen |
Status Icon: | |
Prerequisites | |
(Mage) Frost Diver Lv. 1, (Wizard) Ice Wall Lv. 1 |
Frost Nova (Alt: Frost Nova) is a 2nd class offensive skill available as a Wizard.
Effect
Raises ice spikes around the user that will inflict Water property magic damage to all enemies around the user. It has a chance of leaving enemies frozen even if they're Water property entities.
Level | Damage (MATK) | Frozen | Cast Time | SP Cost | |
---|---|---|---|---|---|
Chance | Duration | ||||
1 | 73% | 38% | 1.5s | 0.8s | 45 |
2 | 80% | 43% | 3.0s | 43 | |
3 | 87% | 48% | 4.5s | 0.72s | 41 |
4 | 93% | 53% | 6.0s | 39 | |
5 | 100% | 58% | 7.5s | 0.63s | 37 |
6 | 107% | 63% | 9.0s | 35 | |
7 | 113% | 68% | 10.5s | 0.56s | 33 |
8 | 120% | 73% | 12.0s | 31 | |
9 | 127% | 78% | 13.5s | 0.48s | 29 |
10 | 133% | 83% | 15.0s | 27 |
Notes
- This skill "targets the ground" automatically when executed, thus making it unusable while standing on an instance of Magnetic Earth, even though it may not appear to be a ground skill.
Wizard | |
---|---|
2nd Class Skills |
Earth Spike • |
Transcendent Skills |
Ganbantein • Gravitational Field • Mystical Amplification • Napalm Vulcan • Soul Drain • Stave Crasher |
Quests | Wizard Job Change Guide • Wizard Skill Quest |
Weapons | Rod |