Dynamic Fields: Difference between revisions
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{| class=wikitable style="font-family:nanumgothic; text-align:center; background-color:transparent" | |||
! style="background-color:black;color:white"|Monster | |||
! style="background-color:black;color:white"|Kill Quantity | |||
! style="background-color:black;color:white"|Spawned Boss | |||
|- | |||
| [[File:Roda Frog Gif.gif]] || rowspan=2|x50 || [[File:Toad Gif.gif]] | |||
|- | |||
| {{monster|id=1012 Roda Frog}} || {{monster|id=1089 Toad}} | |||
|} | |||
== moc_fild03 == | == moc_fild03 == |
Revision as of 09:32, 23 May 2025
Overview
Dynamic Fields are fields where, after players kill a certain number of a specific monster, a Boss monster spawns either randomly or where the last mob was killed on the map. Some Fever Fields & Dungeons are also considered Dynamic Fields.
prt_fild02
Monster to Kill | Quantity | Spawned Boss |
---|---|---|
![]() |
x50 | ![]() |
Lunatic | Eclipse |
prt_fild04 & prt_fild07
Monster to Kill | Quantity | Spawned Boss |
---|---|---|
![]() |
x200 | ![]() |
Rocker | Vocal |
gef_fild01
Monster | Kill Quantity | Spawned Boss |
---|---|---|
![]() |
x50 | ![]() |
Roda Frog | Toad |
moc_fild03
- Kill 50 Wolf to spawn 1 Vagabond Wolf.
pay_fild04
- Kill 200 Poring to spawn 1 Mastering.
- Kill 3 Mastering to spawn 1 Angeling.
- Kill 100 Poring, 100 Poporing, 100 Drops and 100 Marin to spawn 1 Ghostring.
- Kill 3 Ghostring to spawn 1 Deviling.
xmas_fild01
- Kill 200 Marin to spawn 1 Arc Angeling.
Clock Tower
See here: https://wiki.playragnarokzero.com/wiki/Clock_Tower
gl_step
See here: https://wiki.playragnarokzero.com/wiki/Glast_Heim#Staircase_.28gl_step.29