Difference between revisions of "Status Recovery"
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|prereqs=([[Priest]]) None;<br/> | |prereqs=([[Priest]]) None;<br/> | ||
|spcost=5 | |spcost=5 | ||
− | | | + | |cooldown=1 second |
|target=Any entity | |target=Any entity | ||
|status=Blind | |status=Blind |
Latest revision as of 21:55, 23 August 2024
Status Recovery | |
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Type: | Supportive Skill |
Levels: | 1 |
SP Cost: | 5 |
Cooldown: | 1 second |
Target: | Any entity |
Status: | Blind |
Prerequisites | |
(Priest) None; |
Status Recovery (Alt: Recovery) is a 2nd class supportive skill available as Priest, and High Priest .
Effect
Cures a single target from the following status effects: Frozen, Stone, Sleep and Stun. Against Undead property monsters, this skill will leave it blind.
Notes
- When used on an aggressive monster, this skill will make it acquire a new target, which may include the old target.
- When used on a passive monster currently attacking a player, it will reset the monster to its passive state.
Changelogs
The below changelogs contain changes to this skill.
Priest | |
---|---|
2nd Class Skills |
Aspersio • B.S Sacramenti • Gloria • Impositio Manus • Increase SP Recovery • Kyrie Eleison • Lex Aeterna • Lex Divina • Mace Mastery • Magnificat • Magnus Exorcismus • Redemptio • Resurrection • Safety Wall • Sanctuary • Slow Poison • Status Recovery • Suffragium • Turn Undead |
Transcendent Skills |
Assumptio • Basilica • Meditatio • Spiritual Thrift |
Quests | Priest Job Change Guide • Priest Skill Quest |
Weapons | Book • Mace • Rod |