Resurrection: Difference between revisions

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|prereqs=([[Priest]]) [[Increase SP Recovery]] Lv. 4, [[Status Recovery]] Lv. 1
|prereqs=([[Priest]]) [[Increase SP Recovery]] Lv. 4, [[Status Recovery]] Lv. 1
|spcost=60
|spcost=60
|time=[8 − (Skill Level × 2)] seconds
|time=see table
|delay=0.3 seconds
|cooldown=see table
|cooldown=see table
|target=Any entity
|target=Any entity
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{|class=wikitablec
{|class=wikitablec
!Level!!HP Revival!!Cast Time!!Cool Down
!Level!!HP Revival!!Variable Cast Time!!Fixed Cast Time!!Cool Down
|-
|-
!1
!1
|10%||4.8s||None
|10%||4.8s||1.2s||None
|-
|-
!2
!2
|30%||3.2s||0.7s
|30%||3.2s||0.8s||0.5s
|-
|-
!3
!3
|50%||1.6s||1.7s
|50%||1.6s||0.4s||1s
|-
|-
!4
!4
|80%||None||2.7s
|80%||None||None||1.5s
|}
|}



Latest revision as of 21:10, 23 August 2024

Resurrection.png Resurrection
Resurrection Info.gif
Type: Supportive Skill
Levels: 4, fixed
SP Cost: 60
Cast Time: see table
Cooldown: see table
Target: Any entity
Range: 9 cells
Catalyst: 1 Blue Gemstone
Prerequisites
(Priest) Increase SP Recovery Lv. 4, Status Recovery Lv. 1

Resurrection (Alt: Resurrection) is a 2nd class supportive skill available as Priest and High Priest.

Effect

Returns a single dead player to life. Acts as Turn Undead when used against Undead property monsters. Each cast consumes a Blue Gemstone.

Level HP Revival Variable Cast Time Fixed Cast Time Cool Down
1 10% 4.8s 1.2s None
2 30% 3.2s 0.8s 0.5s
3 50% 1.6s 0.4s 1s
4 80% None None 1.5s

External

Bestowed from

Changelogs

The below changelogs contain changes to this skill.