Fire-Charm: Difference between revisions
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{{Skill Info | {{Skill Info | ||
| class = Oboro | | class = Oboro | ||
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== Effect == | == Effect == | ||
This summons a Fire Charm. These orbit your head like a [[Monk]]'s [[Spirit Sphere]]. You may have up to 10 fire charms up at once. If you have 10 fire charms, | This summons a Fire Charm. These orbit your head like a [[Monk]]'s [[Spirit Sphere]]. You may have up to 10 fire charms up at once. If you have 10 fire charms, you will deal 30% more damage to [[Earth]] [[Element]] monsters. Summoning charms of any other element will remove all charms. | ||
Fire Charms increase damage inflicted with fire element ninja skills:<br/> | Fire Charms increase damage inflicted with fire element ninja skills:<br/> |
Latest revision as of 00:32, 23 August 2024
Fire-Charm | |
---|---|
Type: | Active Skill |
Levels: | 1 |
SP Cost: | 20 |
Fixed Cast Time: | 200ms |
Variable Cast Time: | 800ms |
Cast Delay: | None |
Cooldown: | None |
Duration: | 300 seconds |
Target: | Self |
Catalyst: | 1 Charm Fire |
Fire Charm (Alt: Kahu Enten) is an Expanded 2nd class active skill available as Kagerou and Oboro.
Effect
This summons a Fire Charm. These orbit your head like a Monk's Spirit Sphere. You may have up to 10 fire charms up at once. If you have 10 fire charms, you will deal 30% more damage to Earth Element monsters. Summoning charms of any other element will remove all charms.
Fire Charms increase damage inflicted with fire element ninja skills:
Flaming Petals: +20% per charm (+200% with 10 charms)
Blaze Shield: +5% per charm (+50% with 10 charms)
Exploding Dragon: +15% per charm (+150% with 10 charms)
Notes
Charms are removed by skills that remove spirit spheres.