Increase AGI: Difference between revisions

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 18: Line 18:
|s_icon=IncreaseAgility
|s_icon=IncreaseAgility
}}
}}
'''Increase AGI''' (Alt: ''Increase Agility'') is a 1<sup>st</sup> class supportive skill available as [[Acolyte]]<!--, [[Super Novice]] and some [[Mercenary System|Mercenaries]]-->. This skill stacks with active skills like [[Spear Quicken]], [[Two-Hand Quicken]], and [[Adrenaline Rush]].
'''Increase AGI''' (Alt: ''Increase Agility'') is a 1<sup>st</sup> class supportive skill available as [[Acolyte]]<!--, [[Super Novice]] and some [[Mercenary System|Mercenaries]]-->. This skill stacks with active skills like [[Spear Quicken]], [[Twohand Quicken]], and [[Adrenaline Rush]].
==Effect==
==Effect==
Places a temporary buff on a single target that increases [[Stats#AGI|AGI]], [[ASPD]] and [[Movement Speed]].
Places a temporary buff on a single target that increases [[Stats#AGI|AGI]], [[ASPD]] and [[Movement Speed]].

Revision as of 18:13, 28 August 2022

Increase AGI.png Increase AGI
Increase AGI Info.gif
Type: Supportive Skill
Levels: 10, selectable
SP Cost: 15 + (Skill Level × 3)
HP Cost: 15
Cast Time: 1 second
Cast Delay: 0.3 seconds
Cooldown: 0.7 seconds
Duration: 40 + (Skill Level × 20) seconds
Target: Any entity
Range: 9 cells
Status Icon: I IncreaseAgility.png
Prerequisites
(Acolyte) Heal Lv. 3

Increase AGI (Alt: Increase Agility) is a 1st class supportive skill available as Acolyte. This skill stacks with active skills like Spear Quicken, Twohand Quicken, and Adrenaline Rush.

Effect

Places a temporary buff on a single target that increases AGI, ASPD and Movement Speed.

Level AGI Increase ASPD Increase Duration SP Cost
1 3 1% 60s 18
2 4 2% 80s 21
3 5 3% 100s 24
4 6 4% 120s 27
5 7 5% 140s 30
6 8 6% 160s 33
7 9 7% 180s 36
8 10 8% 200s 39
9 11 9% 220s 42
10 12 10% 240s 45

Notes

  • If the user has less than 16 HP when casting the skill, it will fail.

External

Bestowed from

  • Quve Card - Level 1; Autocast on self when physically attacked (Only to Novice class)

Changelogs

The below changelogs contain changes to this skill.