Status Recovery: Difference between revisions
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{{Skill Info | {{Skill Info | ||
|class=Priest | |class=Priest | ||
|type=Supportive | |type=Supportive | ||
|levels=1 | |levels=1 | ||
|prereqs=([[Priest]]) None;<br/> | |prereqs=([[Priest]]) None;<br/> | ||
|spcost=5 | |spcost=5 | ||
|delay=2 seconds | |delay=2 seconds |
Revision as of 11:03, 3 March 2021
Status Recovery | |
---|---|
Type: | Supportive Skill |
Levels: | 1 |
SP Cost: | 5 |
Cast Delay: | 2 seconds |
Target: | Any entity |
Status: | Blind |
Prerequisites | |
(Priest) None; |
Status Recovery (Alt: Recovery) is a 2nd class supportive skill available as Priest, High Priest and expanded Super Novice.
Effect
Cures a single target from the following status effects: Frozen, Stone and Stun. Against Undead property monsters, this skill will leave it blind.
Notes
- When used on an aggressive monster, this skill will make it acquire a new target, which may include the old target.
- When used on a passive monster currently attacking a player, it will reset the monster to its passive state.
Priest | |
---|---|
2nd Class Skills |
Aspersio • B.S Sacramenti • Gloria • Impositio Manus • Increase SP Recovery • Kyrie Eleison • Lex Aeterna • Lex Divina • Mace Mastery • Magnificat • Magnus Exorcismus • Redemptio • Resurrection • Safety Wall • Sanctuary • Slow Poison • Status Recovery • Suffragium • Turn Undead |
Transcendent Skills |
Assumptio • Basilica • Meditatio • Spiritual Thrift |
Quests | Priest Job Change Guide • Priest Skill Quest |
Weapons | Book • Mace • Rod |