Resurrection: Difference between revisions

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{|class=wikitablec
{|class=wikitablec
!Level!!HP Revival!!Cast Time!!Cast Delay
!Level!!HP Revival!!Cast Time!!Cool Down
|-
|-
!1
!1
|10%||6s||None
|10%||4.8s||None
|-
|-
!2
!2
|30%||4s||1s
|30%||3.2s||0.7s
|-
|-
!3
!3
|50%||2s||2s
|50%||1.6s||1.7s
|-
|-
!4
!4
|80%||None||3s
|80%||None||2.7s
|}
|}



Revision as of 02:10, 4 January 2021

Resurrection.png Resurrection
Resurrection Info.gif
Type: Supportive Skill
Levels: 4, fixed
SP Cost: 60
Cast Time: [8 − (Skill Level × 2)] seconds
Cast Delay: (Skill Level − 1) seconds
Target: Any entity
Range: 9 cells
Catalyst: 1 Blue Gemstone
Prerequisites
(Priest) Increase SP Recovery Lv. 4, Status Recovery Lv. 1

Resurrection (Alt: Resurrection) is a 2nd class supportive skill available as Priest and High Priest.

Effect

Returns a single dead player to life. Acts as Turn Undead when used against Undead property monsters. Each cast consumes a Blue Gemstone.

Level HP Revival Cast Time Cool Down
1 10% 4.8s None
2 30% 3.2s 0.7s
3 50% 1.6s 1.7s
4 80% None 2.7s

External

Bestowed from