Zen: Difference between revisions
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|prereqs=([[Monk]]) [[Fury]] Lv. 5 | |prereqs=([[Monk]]) [[Fury]] Lv. 5 | ||
|spcost=20 | |spcost=20 | ||
|cast_fix= | |cast_var= 0.5 seconds | ||
|cast_fix= 0.75 seconds | |||
|cooldown= 1 second | |||
|target=Self | |target=Self | ||
}} | }} | ||
'''Zen''' (Alt: ''Dangerous Soul Collect'') is a [[transcendent]] 2<sup>nd</sup> class active skill available as [[Champion]]. | '''Zen''' (Alt: ''Dangerous Soul Collect'') is a [[transcendent]] 2<sup>nd</sup> class active skill available as [[Champion]]. | ||
__NOTOC__ | |||
==Effect== | ==Effect== | ||
Summons all [[Spirit Sphere]]s the user can get. | Summons all [[Spirit Sphere]]s the user can get. | ||
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*This skill along with [[Spiritual Sphere Absorption]] can be used as a quick SP recovery skill, since Zen consumes 20 SP and absorbing 5 spheres would get the user 35 SP (<code>7 × 5 = 35</code>). This is further increased when [[Rising Dragon]] is active, as it allows the user to summon the maximum amount of [[Spirit Sphere]]s. However, the user must use [[Power Absorb]] instead of [[Spiritual Sphere Absorption]] in order to absorb all spheres at once, since [[Spiritual Sphere Absorption]] only absorbs up to 5 spheres for each cast. This method can also be used during the 5 minutes of SP drought from [[Guillotine Fist]] as well. | *This skill along with [[Spiritual Sphere Absorption]] can be used as a quick SP recovery skill, since Zen consumes 20 SP and absorbing 5 spheres would get the user 35 SP (<code>7 × 5 = 35</code>). This is further increased when [[Rising Dragon]] is active, as it allows the user to summon the maximum amount of [[Spirit Sphere]]s. However, the user must use [[Power Absorb]] instead of [[Spiritual Sphere Absorption]] in order to absorb all spheres at once, since [[Spiritual Sphere Absorption]] only absorbs up to 5 spheres for each cast. This method can also be used during the 5 minutes of SP drought from [[Guillotine Fist]] as well. | ||
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==External== | ==External== | ||
===Bestowed from=== | ===Bestowed from=== | ||
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*{{item|id=28386 Fallen Monk Rosary [1]}} - Reduces SP cost by 5. | *{{item|id=28386 Fallen Monk Rosary [1]}} - Reduces SP cost by 5. | ||
*{{item|id=22145 Tengu Shoes}} - For every level known of [[Gentle Touch-Energy Gain]], reduces fixed casting time by 10%. | *{{item|id=22145 Tengu Shoes}} - For every level known of [[Gentle Touch-Energy Gain]], reduces fixed casting time by 10%. | ||
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{{Navbox Monk}} | {{Navbox Monk}} | ||
[[Category:Spirit Sphere Skills]] | [[Category:Spirit Sphere Skills]] |
Revision as of 00:19, 8 May 2022
Zen | |
---|---|
Type: | Active Skill |
Levels: | 1 |
SP Cost: | 20 |
Fixed Cast Time: | 0.75 seconds |
Variable Cast Time: | 0.5 seconds |
Cooldown: | 1 second |
Target: | Self |
Prerequisites | |
(Monk) Fury Lv. 5 |
Zen (Alt: Dangerous Soul Collect) is a transcendent 2nd class active skill available as Champion.
Effect
Summons all Spirit Spheres the user can get.
Notes
- This skill along with Spiritual Sphere Absorption can be used as a quick SP recovery skill, since Zen consumes 20 SP and absorbing 5 spheres would get the user 35 SP (
7 × 5 = 35
). This is further increased when Rising Dragon is active, as it allows the user to summon the maximum amount of Spirit Spheres. However, the user must use Power Absorb instead of Spiritual Sphere Absorption in order to absorb all spheres at once, since Spiritual Sphere Absorption only absorbs up to 5 spheres for each cast. This method can also be used during the 5 minutes of SP drought from Guillotine Fist as well.