Flip Tatami: Difference between revisions
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imported>Violetharmony m (→Effect) |
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|prereqs=None | |prereqs=None | ||
|spcost=15 | |spcost=15 | ||
|delay=3 seconds | |cooldown=2 seconds | ||
|delay=0.3 seconds | |||
|target=Self | |target=Self | ||
|range=Melee | |range=Melee |
Revision as of 00:14, 8 January 2021
Flip Tatami | |
---|---|
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 15 |
Cast Delay: | 0.3 seconds |
Cooldown: | 2 seconds |
Target: | Self |
Range: | Melee |
Knock Back: | 3 cells |
Area of Effect: | Cross-shaped |
Prerequisites | |
None |
Flip Tatami (Alt: Reverse Tatami) is an Expanded class offensive skill available as Ninja.
Effect
Flips tatamies from the ground to inflict physical damage to all enemies in a cross-shaped area around the user and push them 3 cells backwards. This skill also prevents ranged physical damage in the user's tile for 3 seconds.
Level | Damage (ATK x 2) | Cross Radius |
---|---|---|
1 | 110% | 1 cell |
2 | 120% | 2 cells |
3 | 130% | |
4 | 140% | 3 cells |
5 | 150% |
Notes
- This skill is intended to bypass Plant-Defense (Red Plant, Black Mushroom, etc).