Fire Ball: Difference between revisions

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|prereqs=[[Fire Bolt]] Lv. 4
|prereqs=[[Fire Bolt]] Lv. 4
|spcost=25
|spcost=25
|time={{tooltip|1.5/1.0|20% fixed, 80% variable}} seconds
|time={{tooltip|1.6/1.0|20% fixed, 80% variable}} seconds
|delay=0.3 seconds
|delay=0.8 seconds
|cooldown=1.2 seconds
|cooldown=1.2 seconds
|target=Enemy
|target=Enemy
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|-
|-
!1
!1
|160%||rowspan=5|1.5s||rowspan=5|1.5s
|160%||rowspan=5|1.6s||rowspan=10|0.8s
|-
|-
!2
!2
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|-
|-
!6
!6
|260%||rowspan=5|1.0s||rowspan=5|1.0s
|260%||rowspan=5|1.0s
|-
|-
!7
!7
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*{{item|id=696 Level 1 Fire Ball}} - Level 1; Once
*{{item|id=696 Level 1 Fire Ball}} - Level 1; Once
*{{item|id=697 Level 5 Fire Ball}} - Level 5; Once
*{{item|id=697 Level 5 Fire Ball}} - Level 5; Once
*{{item|id=1471 Hellfire}} - Level 5; Autocast on target when physically attacking
*{{item|id=13303 Huuma Blaze Shuriken}} - Level 5; Autocast on target when physically attacking
*{{item|id=2854 Alchemy Glove}} - Level 5; Autocast on target when physically  or magically attacking
*{{item|id=4431 Kasa Card}} - Level 5; Autocast on target when physically attacking
*{{item|id=4203 Mutant Dragonoid Card}} - {{tooltip|Level 3|Uses higher level if learned}}; Autocast on target when physically attacking
===Enhanced by===
*{{item|id=2009 Crimson Staff}} - Increases damage by 10%
*{{item|id=2013 Empowered Crimson Staff}} - Increases damage by 30%
*{{item|id=27026 Fire Condor Card}}:
**Increases damage by 100%
**Reduce variable casting time by 50%


{{Navbox Mage}}
{{Navbox Mage}}
{{Navbox SuperNovice}}

Revision as of 02:59, 6 August 2020

Fire Ball.png Fire Ball
Fire Ball Info.gif
Type: Offensive Skill
Levels: 10, fixed
SP Cost: 25
Cast Time: 1.6/1.0 seconds
Cast Delay: 0.8 seconds
Cooldown: 1.2 seconds
Target: Enemy
Range: Magic
Area of Effect: 5x5
Property: Fire
Prerequisites
Fire Bolt Lv. 4

Fire Ball (Alt: Fire Ball) is a 1st class offensive skill available as Mage.

Effect

Shoots a fire ball at a single target to inflict Fire property magic damage to all enemies within its area of effect. Enemies at the edge of the area will take 75% of the damage.

Level Damage (MATK) Cast Time Cast Delay
1 160% 1.6s 0.8s
2 180%
3 200%
4 220%
5 240%
6 260% 1.0s
7 280%
8 300%
9 320%
10 340%

External

Bestowed from