Cast Ninja Spell: Difference between revisions
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{{Skill Info | {{Skill Info | ||
| class = Oboro | | class = Oboro |
Latest revision as of 21:12, 22 August 2024
Cast Ninja Spell | |
---|---|
Type: | Active Skill |
Levels: | 1 |
SP Cost: | 30 |
Cast Time: | None |
Cast Delay: | 1 Second |
Cooldown: | None |
Duration: | (6 * Number of Active Charms) seconds |
Target: | Ground |
Range: | 7 cells |
Area of Effect: | 5x5 |
Prerequisites | |
Release Ninja Spell Lv.1, 16th Night Lv.1 |
Cast Ninja Spell (Alt: Zenkai) is an Expanded 2nd class active skill available as Kagerou and Oboro.Yamikumo
Effect
Consume all of your seals to create a 5x5 area on the ground. This will inflict status ailments on targets entering it at a high rate.
- Fire Spell will cast Burning(same as Dragon Breath/Comet).
- Ice Spell will cast Freezing(same as Frost Misty) and Frozen.
- Wind Spell will cast Silence, Sleep, Deep Sleep.
- Earth Charm will cast Stone Curse and Poison.
Furtherly, standing inside the AoE whilst having a weapon with the same element as the AoE will give an attack bonus.
Notes
- The attack bonus for standing inside the AoE is believed to be +200 Equipment Attack;
- The duration of the AoE depends on the number of charms. The chance does NOT depend on the amount of charms. The chance of casting a particular ailment is unknown;
- The AoE attempts to inflict the effect every 1 second;