Axe Tornado: Difference between revisions

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__NOTOC__
__NOTOC__
{{Skill Info
{{Skill Info
|class=Mechanic
|class=Whitesmith
|type=Offensive
|type=Offensive
|levels=5, selectable
|levels=5, selectable
|prereqs=([[Mechanic]]) [[Axe Mastery (Mechanic)|Axe Mastery]] Lv. 1
|prereqs=([[Whitesmith]]) [[Axe Mastery (Mechanic)|Axe Mastery]] Lv. 1
|spcost=16 + (Skill Level × 2)
|spcost=16 + (Skill Level × 2)
|hpcost=(Skill Level × 20)
|hpcost=(Skill Level × 20)
Line 14: Line 14:
|weapon=Axe
|weapon=Axe
}}
}}
 
'''Axe Tornado''' (Alt: ''Axe Tornado'') is an offensive skill available as [[Whitesmith]].
{{RestartEvent}}
 
'''Axe Tornado''' (Alt: ''Axe Tornado'') is a 3<sup>rd</sup> class offensive skill available as [[Mechanic]].
==Effect==
==Effect==
Inflicts Melee [[ATK|Physical Damage]] to all enemies in a set area around the user. Requires to have an [[Axe]] class weapon equipped and if it is [[Wind]] property, the damage will increase by 25% overall.
Inflicts Melee [[ATK|Physical Damage]] to all enemies in a set area around the user. Requires to have an [[Axe]] class weapon equipped. Damage increases depending on the caster's Base Level and VIT.


{|class=wikitablec
{|class=wikitablec
!Level!!Base Damage (ATK)!!Area of Effect!!Cooldown!!HP Cost!!SP Cost
!Level!!Base Damage (ATK)!!Area of Effect
|-
|-
!1
!1
|300%||rowspan=2|5x5||4.0s||20||18
|760%||rowspan=2|5x5
|-
|-
!2
!2
|400%||3.5s||40||20
|1120%
|-
|-
!3
!3
|500%||rowspan=3|7x7||3.0s||60||22
|1480%||rowspan=3|7x7
|-
|-
!4
!4
|600%||2.5s||80||24
|1840%
|-
|-
!5
!5
|700%||2.0s||100||26
|2200%
|}
|}
<span style="white-space:normal;">'''Damage (ATK)''' = [(Base_Damage + VIT) × ({{tooltip|BaseLv ÷ 100|Lv100 ~ Lv175 &#61; 100% ~ 175%}})]%</span>


===Notes===
===Notes===
*The total damage is inflicted in one bundle of 6 hits. This only affects the divisibility of the damage, which is rounded down.
*The total damage is inflicted in one bundle of 6 hits. This only affects the divisibility of the damage, which is rounded down.
*For Levels 3 to 5, this skill will inflict 75% of the damage outside of 5x5 [[Area of Effect]].
*This skill can be used even when wearing the [[Madogear]].
==External==
===Enhanced by===
*{{item|id=5907 Sea Captain Hat}} - If upgrade level is +9 or higher, increases damage by 40%.
*{{item|id=18973 Old Driver Band}} - Increases damage by 20% for every 2 upgrade level.
*{{item|id=19407 Work Cap}}:
**Increases damage by 20%.
**If upgrade level is +7 or higher, increases damage by an additional 30%.
**If upgrade level is +9 or higher, increases damage by an additional 50%.
*{{item|id=28101 Tornado Axe}} - Reduces cooldown by 1 second.
*{{item|id=28429 Arquien's Necklace}} - Increases damage by 1% for every 3 [[base level]]s.
*{{item|id=4688 True Howard Alt-Eisen Card}}
**Increases damage by 20%.
**Increases damage by an additional 20% when compounded to a level 4 weapon.
**If upgrade level is +10 or higher, increases damage by an additional 20%.
*[[Equipment Sets#Supplement Part Str & Supplement Part Con Set|Supplement Part Str & Supplement Part Con Set]] - Increases damage by 25%.


{{Navbox Blacksmith}}
{{Navbox Blacksmith}}

Revision as of 00:50, 23 August 2024

Axe Tornado.png Axe Tornado
Axe Tornado Info.gif
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 16 + (Skill Level × 2)
HP Cost: (Skill Level × 20)
Cast Time: None
Cast Delay: 0.5 seconds
Cooldown: [4.5 − (Skill Level × 0.5)] seconds
Target: Self
Area of Effect: 5x5 ~ 7x7
Weapon: Axe
Prerequisites
(Whitesmith) Axe Mastery Lv. 1

Axe Tornado (Alt: Axe Tornado) is an offensive skill available as Whitesmith.

Effect

Inflicts Melee Physical Damage to all enemies in a set area around the user. Requires to have an Axe class weapon equipped. Damage increases depending on the caster's Base Level and VIT.

Level Base Damage (ATK) Area of Effect
1 760% 5x5
2 1120%
3 1480% 7x7
4 1840%
5 2200%

Notes

  • The total damage is inflicted in one bundle of 6 hits. This only affects the divisibility of the damage, which is rounded down.