Repair Weapon: Difference between revisions
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Njosefbeck (talk | contribs) (Removed redirect to Weapon Repair) Tag: Removed redirect |
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|levels=1 | |levels=1 | ||
|prereqs=([[Blacksmith]]) [[Weaponry Research]] Lv. 1 | |prereqs=([[Blacksmith]]) [[Weaponry Research]] Lv. 1 | ||
|spcost= | |spcost=5 | ||
|time={{tooltip|5 seconds|Half fixed, half variable}} | |time={{tooltip|5 seconds|Half fixed, half variable}} | ||
|target=Self or {{tooltip|Ally|Party or Guild member}} | |target=Self or {{tooltip|Ally|Party or Guild member}} | ||
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*Can activate 3 cells away from target, but only succeeds if target is within 2 cells. | *Can activate 3 cells away from target, but only succeeds if target is within 2 cells. | ||
==Changelogs== | |||
The below changelogs contain changes to this skill. | |||
* 2020-09-05 Changelog | |||
{{Navbox Blacksmith}} | {{Navbox Blacksmith}} |
Revision as of 01:36, 6 October 2020
Repair Weapon | |
---|---|
Type: | Supportive Skill |
Levels: | 1 |
SP Cost: | 5 |
Cast Time: | 5 seconds |
Target: | Self or Ally |
Range: | 2 cells |
Catalyst: | See Table |
Prerequisites | |
(Blacksmith) Weaponry Research Lv. 1 |
Repair Weapon (Alt: Weapon Repair) is a 2nd class supportive skill available as a Blacksmith.
Effect
Repairs the damaged equipment of a single target, allowing it to be usable again. The required item varies depending on the equipment to be repaired.
Equipment | Material | ||
---|---|---|---|
Lv1 Weapon |
| ||
Lv2 Weapon |
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Lv3 Weapon |
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Lv4 Weapon |
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Armor |
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Notes
- Can activate 3 cells away from target, but only succeeds if target is within 2 cells.
Changelogs
The below changelogs contain changes to this skill.
- 2020-09-05 Changelog