Axe Boomerang: Difference between revisions

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__NOTOC__
__NOTOC__
{{Skill Info
{{Skill Info
|class=Mechanic
|class=Whitesmith
|type=Offensive
|type=Offensive
|levels=5, selectable
|levels=5, selectable
|prereqs=([[Mechanic]]) [[Axe Mastery (Mechanic)|Axe Mastery]] Lv. 1
|prereqs=([[Whitesmith]]) [[Axe Mastery (Mechanic)|Axe Mastery]] Lv. 1
|spcost=18 + (Skill Level × 2)
|spcost=18 + (Skill Level × 2)
|time=None
|time=None
|delay=ASPD Based
|delay=0.3 seconds
|cooldown=[5.5 − (Skill Level × 0.5)] seconds
|cooldown=[5.5 − (Skill Level × 0.5)] seconds
|target=Enemy
|target=Enemy
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|weapon=Axe
|weapon=Axe
}}
}}
'''Axe Boomerang''' (Alt: ''Axe Boomerang'') is a 3<sup>rd</sup> class offensive skill available as [[Mechanic]].
'''Axe Boomerang''' (Alt: ''Axe Boomerang'') is an offensive skill available as [[Whitesmith]].
==Effect==
==Effect==
Inflicts Ranged [[ATK|Physical Damage]] to a single target and pushes it backwards. Requires to have an [[Axe]] class weapon equipped and the damage is greatly affected by its weight.
Inflicts Ranged [[ATK|Physical Damage]] to a single target and pushes it backwards. Requires to have an [[Axe]] class weapon equipped and the damage is greatly affected by its weight.
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|-
|-
!1
!1
|300%||4||2||5.0s||20
|300%||4||2||1.0s||10
|-
|-
!2
!2
|350%||5||3||4.5s||22
|350%||5||3||0.9s||11
|-
|-
!3
!3
|400%||6||4||4.0s||24
|400%||6||4||0.8s||12
|-
|-
!4
!4
|450%||7||5||3.5s||26
|450%||7||5||0.7s||13
|-
|-
!5
!5
|500%||8||6||3.0s||28
|500%||8||6||0.6s||14
|}
|}
<span style="white-space:normal;">'''Damage (ATK)''' = [(Base_Damage + Weapon_Weight) × ({{tooltip|BaseLv ÷ 100|Lv100 ~ Lv175 &#61; 100% ~ 175%}})]%
===Notes===
*This skill can be used even when wearing the [[Madogear]].
==External==
===Enhanced by===
*{{item|id=5907 Sea Captain Hat}}:
**Reduced cooldown by 1 second.
**If upgrade level is +9 or higher, increases damage by 40%.
*{{item|id=1396 Bellum Guillotine}} - Increases damage by 80% if upgrade level is +6 or higher.
*[[Equipment Sets#Supplement Part Str & Supplement Part Dex Set|Supplement Part Str & Supplement Part Dex Set]]:
**Increases damage by 100%.
**Reduces cooldown by 2 seconds.
*{{item|id=4698 Step Card}}:
**Increases damage by 30%.
**If upgrade level of the compounded item is +10 or higher, increases damage by an additional 30%.


{{Navbox Blacksmith}}
{{Navbox Blacksmith}}

Latest revision as of 10:32, 24 August 2024

Axe Boomerang.png Axe Boomerang
Axe Boomerang Info.gif
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 18 + (Skill Level × 2)
Cast Time: None
Cast Delay: 0.3 seconds
Cooldown: [5.5 − (Skill Level × 0.5)] seconds
Target: Enemy
Range: (Skill Level + 3) cells
Knock Back: (Skill Level + 1) cells
Weapon: Axe
Prerequisites
(Whitesmith) Axe Mastery Lv. 1

Axe Boomerang (Alt: Axe Boomerang) is an offensive skill available as Whitesmith.

Effect

Inflicts Ranged Physical Damage to a single target and pushes it backwards. Requires to have an Axe class weapon equipped and the damage is greatly affected by its weight.

Level Base Damage (ATK) Range Knock Back Cooldown SP Cost
1 300% 4 2 1.0s 10
2 350% 5 3 0.9s 11
3 400% 6 4 0.8s 12
4 450% 7 5 0.7s 13
5 500% 8 6 0.6s 14