Sanctuary: Difference between revisions

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|type=Supportive
|type=Supportive
|levels=10, selectable
|levels=10, selectable
|prereqs=([[Priest]] & [[Super Novice Expansion Quest|Expanded]] [[Super Novice]]) [[Heal]] Lv. 1
|prereqs=([[Priest]] [[Heal]] Lv. 1
|spcost=12 + (Skill Level × 3)
|spcost=12 + (Skill Level × 3)
|time=5 seconds
|time=0.5s fixed, 2s variable
|duration=[1 + (Skill Level × 3)] seconds
|duration=[1 + (Skill Level × 3)] seconds
|target=Ground
|target=Ground
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===Enhanced by===
===Enhanced by===
*{{item|id=1625 Healing Staff}} - Increases recovery rate by 1.5% per upgrade level of the item.
*{{item|id=1625 Healing Staff}} - Increases recovery rate by 1.5% per upgrade level of the item.
*{{item|id=2677 Spiritual Ring}} + ({{item|id=2607 Clip}} OR {{item|id=2608 Rosary}}/{{item|id=2626 slotted}}) - Damage +50%
*{{item|id=4512 '''White Lady Card'''}} - Increases recovery rate by 30%.
*{{item|id=4512 '''White Lady Card'''}} - Increases recovery rate by 30%.




{{Navbox Priest}}
{{Navbox Priest}}
{{Navbox SuperNovice}}

Latest revision as of 21:54, 23 August 2024

Sanctuary.png Sanctuary
Sanctuary Info.gif
Type: Supportive Skill
Levels: 10, selectable
SP Cost: 12 + (Skill Level × 3)
Cast Time: 0.5s fixed, 2s variable
Duration: [1 + (Skill Level × 3)] seconds
Target: Ground
Range: Magic
Knock Back: 2 cells
Area of Effect: 5x5
Property: Holy
Catalyst: 1 Blue Gemstone
Prerequisites
(Priest Heal Lv. 1

Sanctuary (Alt: Sanctuary) is a 2nd class supportive skill available as Priest and High Priest.

Effect

Creates a soothing area on a targeted location that will restore HP of all entities within the area of effect every second. Against Undead property and Demon race monsters, this skill will inflict Holy property damage equal to half of the healing value and push them 2 cells backwards. Each cast consumes a Blue Gemstone.

Level For each wave Duration SP Cost
Healing Value Target Limit
1 100 4 4s 15
2 200 5 7s 18
3 300 6 10s 21
4 400 7 13s 24
5 500 8 16s 27
6 600 9 19s 30
7 777 10 22s 33
8 11 25s 36
9 12 28s 39
10 13 31s 42

Notes

  • Creating an instance of this skill over another will replace the existing one.
  • This skill can heal Mado Mechanics and Homunculi, which they can't be healed by normal healing skills.
  • This skill cast by monsters will also heal players and damage other Undead property and Demon monsters on it.

External

Enhanced by