Lex Aeterna: Difference between revisions
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|prereqs=([[Priest]]) [[Lex Divina]] Lv. 5 | |prereqs=([[Priest]]) [[Lex Divina]] Lv. 5 | ||
|spcost=10 | |spcost=10 | ||
| | |cooldown=1.5 seconds | ||
|duration=Until next damage taken | |duration=Until next damage taken | ||
|target=Enemy | |target=Enemy | ||
Line 17: | Line 17: | ||
===Notes=== | ===Notes=== | ||
*This skill is removed if the proceeding attack is blocked by [[Guard]], [[Parry | *This skill is removed if the proceeding attack is blocked by [[Guard]], or [[Parry]], even if no damage was received. | ||
*If an offensive skill does multiple hits with individual damage each ([[Water Ball]], [[Storm Gust]], etc.), only the first hit will be affected by this skill. However, if these hits are in a damage bundle ([[Cold Bolt]], [[Sonic Blow]], etc. where a large yellow number shows the total damage), the whole damage will be affected by this skill. | *If an offensive skill does multiple hits with individual damage each ([[Water Ball]], [[Storm Gust]], etc.), only the first hit will be affected by this skill. However, if these hits are in a damage bundle ([[Cold Bolt]], [[Sonic Blow]], etc. where a large yellow number shows the total damage), the whole damage will be affected by this skill. | ||
*Can not be cast on a [[Status Effects#Frozen|frozen]] or [[Status Effects#Stone|petrified]] target. It can, however, be cast during the first stage of [[Stone Curse]], before the target becomes fully [[Status Effects#Stone|petrified]]. | *Can not be cast on a [[Status Effects#Frozen|frozen]] or [[Status Effects#Stone|petrified]] target. It can, however, be cast during the first stage of [[Stone Curse]], before the target becomes fully [[Status Effects#Stone|petrified]]. | ||
==Etymology== | ==Etymology== |
Latest revision as of 22:01, 23 August 2024
Lex Aeterna | |
---|---|
Type: | Active Skill |
Levels: | 1 |
SP Cost: | 10 |
Cooldown: | 1.5 seconds |
Duration: | Until next damage taken |
Target: | Enemy |
Range: | 9 cells |
Status Icon: | |
Prerequisites | |
(Priest) Lex Divina Lv. 5 |
Lex Aeterna (Alt: Lex Aeterna) is a 2nd class active skill available as Priest and High Priest.
Effect
Weakens a single target so it can take double damage from the next incoming attack. Healing, misses, status effects and the retaliation from Shield Reflect do not trigger the effect.
Notes
- This skill is removed if the proceeding attack is blocked by Guard, or Parry, even if no damage was received.
- If an offensive skill does multiple hits with individual damage each (Water Ball, Storm Gust, etc.), only the first hit will be affected by this skill. However, if these hits are in a damage bundle (Cold Bolt, Sonic Blow, etc. where a large yellow number shows the total damage), the whole damage will be affected by this skill.
- Can not be cast on a frozen or petrified target. It can, however, be cast during the first stage of Stone Curse, before the target becomes fully petrified.
Etymology
- Lex Aeterna is Latin for "eternal law."
External
Bestowed from
- Owl Baron Card - Level 1; Autocast on target when physically attacking
Priest | |
---|---|
2nd Class Skills |
Aspersio • B.S Sacramenti • Gloria • Impositio Manus • Increase SP Recovery • Kyrie Eleison • Lex Aeterna • Lex Divina • Mace Mastery • Magnificat • Magnus Exorcismus • Redemptio • Resurrection • Safety Wall • Sanctuary • Slow Poison • Status Recovery • Suffragium • Turn Undead |
Transcendent Skills |
Assumptio • Basilica • Meditatio • Spiritual Thrift |
Quests | Priest Job Change Guide • Priest Skill Quest |
Weapons | Book • Mace • Rod |