Lex Aeterna: Difference between revisions

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|prereqs=([[Priest]]) [[Lex Divina]] Lv. 5
|prereqs=([[Priest]]) [[Lex Divina]] Lv. 5
|spcost=10
|spcost=10
|delay=3 seconds
|cooldown=1.5 seconds
|duration=Until next damage taken
|duration=Until next damage taken
|target=Enemy
|target=Enemy
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===Notes===
===Notes===
*This skill is removed if the proceeding attack is blocked by [[Guard]], [[Parry]], or [[Kaupe]], even if no damage was received.
*This skill is removed if the proceeding attack is blocked by [[Guard]], or [[Parry]], even if no damage was received.
*If an offensive skill does multiple hits with individual damage each ([[Water Ball]], [[Storm Gust]], etc.), only the first hit will be affected by this skill. However, if these hits are in a damage bundle ([[Cold Bolt]], [[Sonic Blow]], etc. where a large yellow number shows the total damage), the whole damage will be affected by this skill.
*If an offensive skill does multiple hits with individual damage each ([[Water Ball]], [[Storm Gust]], etc.), only the first hit will be affected by this skill. However, if these hits are in a damage bundle ([[Cold Bolt]], [[Sonic Blow]], etc. where a large yellow number shows the total damage), the whole damage will be affected by this skill.
*Can not be cast on a [[Status Effects#Frozen|frozen]] or [[Status Effects#Stone|petrified]] target. It can, however, be cast during the first stage of [[Stone Curse]], before the target becomes fully [[Status Effects#Stone|petrified]].  
*Can not be cast on a [[Status Effects#Frozen|frozen]] or [[Status Effects#Stone|petrified]] target. It can, however, be cast during the first stage of [[Stone Curse]], before the target becomes fully [[Status Effects#Stone|petrified]].


==Etymology==
==Etymology==

Latest revision as of 22:01, 23 August 2024

Lex Aeterna.png Lex Aeterna
Lex Aeterna Info.gif
Type: Active Skill
Levels: 1
SP Cost: 10
Cooldown: 1.5 seconds
Duration: Until next damage taken
Target: Enemy
Range: 9 cells
Status Icon: I LexAeterna.png
Prerequisites
(Priest) Lex Divina Lv. 5

Lex Aeterna (Alt: Lex Aeterna) is a 2nd class active skill available as Priest and High Priest.

Effect

Weakens a single target so it can take double damage from the next incoming attack. Healing, misses, status effects and the retaliation from Shield Reflect do not trigger the effect.

Notes

  • This skill is removed if the proceeding attack is blocked by Guard, or Parry, even if no damage was received.
  • If an offensive skill does multiple hits with individual damage each (Water Ball, Storm Gust, etc.), only the first hit will be affected by this skill. However, if these hits are in a damage bundle (Cold Bolt, Sonic Blow, etc. where a large yellow number shows the total damage), the whole damage will be affected by this skill.
  • Can not be cast on a frozen or petrified target. It can, however, be cast during the first stage of Stone Curse, before the target becomes fully petrified.

Etymology

  • Lex Aeterna is Latin for "eternal law."

External

Bestowed from

  • Owl Baron Card - Level 1; Autocast on target when physically attacking