Chain Crush Combo: Difference between revisions

From Ragnarok Project Zero wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(One intermediate revision by one other user not shown)
Line 15: Line 15:
==Effect==
==Effect==
Performs an intense combo at the current target. This skill can be used immediately after [[Triple Attack]], [[Chain Combo]], [[Raging Thrust]] or [[Glacier Fist]] and can be followed up with [[Guillotine Fist]] if the user is in [[Fury]] status and has at least 1 [[Spirit Sphere]] after this skill. Each cast uses one [[Spirit Sphere]].
Performs an intense combo at the current target. This skill can be used immediately after [[Triple Attack]], [[Chain Combo]], [[Raging Thrust]] or [[Glacier Fist]] and can be followed up with [[Guillotine Fist]] if the user is in [[Fury]] status and has at least 1 [[Spirit Sphere]] after this skill. Each cast uses one [[Spirit Sphere]].
Damage additionally scales based on the user's [[Stats#STR|STR]] stat and base level.


{|class=wikitablec
{|class=wikitablec
Line 20: Line 22:
!Hits Inflicted
!Hits Inflicted
!Damage ([[ATK]])
!Damage ([[ATK]])
!Cast Delay
!SP Cost
!SP Cost
|-
|-
Line 26: Line 27:
|rowspan=2|1
|rowspan=2|1
|230%
|230%
|rowspan=5|0.8s
|4
|4
|-
|-
Line 49: Line 49:
!6
!6
|1380%
|1380%
|rowspan=5|1.0s
|14
|14
|-
|-
Line 77: Line 76:
*The user can target a different monster with this skill if he/she is quick enough to be able to target another monster, as if to do a normal attack, and hit the hotkey during the delay time of [[Raging Thrust]] or [[Glacier Fist]].
*The user can target a different monster with this skill if he/she is quick enough to be able to target another monster, as if to do a normal attack, and hit the hotkey during the delay time of [[Raging Thrust]] or [[Glacier Fist]].
-->
-->
==Changelogs==
The below changelogs contain changes to this skill.
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2022-07-30.md 2022-07-30 Changelog]


{{Navbox Monk}}
{{Navbox Monk}}
[[Category:Spirit Sphere Skills]]
[[Category:Spirit Sphere Skills]]

Latest revision as of 05:50, 23 August 2024

Chain Crush Combo.png Chain Crush Combo
Chain Crush Combo Info.gif
Type: Offensive Skill
Levels: 10, selectable
SP Cost: 2 + (Skill Level × 2)
Cast Delay: none
Target: Enemy (via Combo)
Range: Melee
Spirit Spheres: 2
Prerequisites
(Champion) Glacier Fist Lv. 2

Chain Crush Combo (Alt: Chain Crush Combo) is a transcendent 2nd class offensive skill available as Champion. This can be either the fourth or the fifth skill of the "combo skills" group.

Effect

Performs an intense combo at the current target. This skill can be used immediately after Triple Attack, Chain Combo, Raging Thrust or Glacier Fist and can be followed up with Guillotine Fist if the user is in Fury status and has at least 1 Spirit Sphere after this skill. Each cast uses one Spirit Sphere.

Damage additionally scales based on the user's STR stat and base level.

Level Hits Inflicted Damage (ATK) SP Cost
1 1 230% 4
2 460% 6
3 2 690% 8
4 920% 10
5 3 1150% 12
6 1380% 14
7 4 1610% 16
8 1840% 18
9 5 2070% 20
10 2300% 22


Changelogs

The below changelogs contain changes to this skill.