Sonic Acceleration: Difference between revisions

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(→‎Effect: Updated table with +90% damage effects per current in-game state)
 
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{|class=wikitablec
{|class=wikitablec
!S. B. Level!!Damage (ATK)
!S. B. Level!! Base Damage + Sonic Acceleration Bonus (ATK)
|-
|-
!1
!1
|330%
|570%
|-
|-
!2
!2
|440%
|760%
|-
|-
!3
!3
|550%
|950%
|-
|-
!4
!4
|660%
|1,140%
|-
|-
!5
!5
|770%
|1,330%
|-
|-
!6
!6
|880%
|1,520%
|-
|-
!7
!7
|990%
|1,710%
|-
|-
!8
!8
|1,100%
|1,900%
|-
|-
!9
!9
|1,210%
|2,090%
|-
|-
!10
!10
|1,320%
|2,280%
|}
|}


===Notes===
===Notes===
*The Accuracy Bonus is applied after the [[Stats#HIT|hit rate]] is determined. Therefore, if there is a 30% chance of hitting a [[monster]], this skill will increase it to 45% chance of hitting it. (<code>30 × 1.5</code>)%
*The Accuracy Bonus is applied after the [[Stats#HIT|hit rate]] is determined. Therefore, if there is a 30% chance of hitting a [[monster]], this skill will increase it to 57% chance of hitting it. (<code>30 × 1.9</code>)%  




{{Navbox Assassin}}
{{Navbox Assassin}}

Latest revision as of 20:51, 1 February 2023

Sonic Acceleration.png Sonic Acceleration
Passive Info.gif
Type: Passive Skill
Levels: 1
Weapon: Katar
Prerequisites
In order to gain this skill, the player has to complete a quest.

Sonic Acceleration (Alt: Sonic Acceleration) is a 2nd class passive skill available as an Assassin. This skill can only be learned through a certain quest.

Effect

Enhances the damage by 90% and accuracy by 90% with Sonic Blow.

S. B. Level Base Damage + Sonic Acceleration Bonus (ATK)
1 570%
2 760%
3 950%
4 1,140%
5 1,330%
6 1,520%
7 1,710%
8 1,900%
9 2,090%
10 2,280%

Notes

  • The Accuracy Bonus is applied after the hit rate is determined. Therefore, if there is a 30% chance of hitting a monster, this skill will increase it to 57% chance of hitting it. (30 × 1.9)%