Repair Weapon: Difference between revisions

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|prereqs=([[Blacksmith]]) [[Weaponry Research]] Lv. 1
|prereqs=([[Blacksmith]]) [[Weaponry Research]] Lv. 1
|spcost=5
|spcost=5
|time={{tooltip|5 seconds|Half fixed, half variable}}
|cast_fix=1s
|cast_var=4s
|target=Self or {{tooltip|Ally|Party or Guild member}}
|target=Self or {{tooltip|Ally|Party or Guild member}}
|range_x=2
|range_x=2

Latest revision as of 20:40, 23 August 2024

Repair Weapon.png Repair Weapon
No Image Info.gif
Type: Supportive Skill
Levels: 1
SP Cost: 5
Fixed Cast Time: 1s
Variable Cast Time: 4s
Target: Self or Ally
Range: 2 cells
Catalyst: See Table
Prerequisites
(Blacksmith) Weaponry Research Lv. 1

Repair Weapon (Alt: Weapon Repair) is a 2nd class supportive skill available as a Blacksmith.

Effect

Repairs the damaged equipment of a single target, allowing it to be usable again. The required item varies depending on the equipment to be repaired.

Equipment Material
Lv1 Weapon
1002.png Iron Ore
Lv2 Weapon
998.png Iron
Lv3 Weapon
999.png Steel
Lv4 Weapon
756.png Rough Oridecon
Armor
999.png Steel

Notes

  • Can activate 3 cells away from target, but only succeeds if target is within 2 cells.

Changelogs

The below changelogs contain changes to this skill.