Dynamic Fields: Difference between revisions

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== prt_fild04 & prt_fild07 ==
== prt_fild04 & prt_fild07 ==
 
{| class=wikitable style="font-family:nanumgothic; text-align:center; background-color:transparent"
* Kill 200 {{Monster |id=1052 Rocker}} to spawn 1 {{Monster |id=1088 Vocal}}.
! style="background-color:black;color:white"|Monster
! style="background-color:black;color:white"|Kill Quantity
! style="background-color:black;color:white"|Spawned Boss
|-
| [[File:Rocker Gif.gif]] || rowspan=2|x200 || [[File:Vocal Gif.gif]]
|-
| {{monster|id=1052 Rocker}} || {{monster|id=1088 Vocal}}
|}


== gef_fild01 ==
== gef_fild01 ==

Revision as of 09:29, 23 May 2025

Overview

Dynamic Fields are fields where, after players kill a certain number of a specific monster, a Boss monster spawns either randomly or where the last mob was killed on the map. Some Fever Fields & Dungeons are also considered Dynamic Fields.

prt_fild02

Monster Kill Quantity Spawned Boss
Lunatic Gif.gif x50 Eclipse Gif.gif
Lunatic Eclipse

prt_fild04 & prt_fild07

Monster Kill Quantity Spawned Boss
Rocker Gif.gif x200 Vocal Gif.gif
Rocker Vocal

gef_fild01

moc_fild03

pay_fild04

xmas_fild01

Clock Tower

See here: https://wiki.playragnarokzero.com/wiki/Clock_Tower

gl_step

See here: https://wiki.playragnarokzero.com/wiki/Glast_Heim#Staircase_.28gl_step.29