Axe Boomerang: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Skill Info | {{Skill Info | ||
|class= | |class=Whitesmith | ||
|type=Offensive | |type=Offensive | ||
|levels=5, selectable | |levels=5, selectable | ||
|prereqs=([[ | |prereqs=([[Whitesmith]]) [[Axe Mastery (Mechanic)|Axe Mastery]] Lv. 1 | ||
|spcost=18 + (Skill Level × 2) | |spcost=18 + (Skill Level × 2) | ||
|time=None | |time=None | ||
|delay= | |delay=0.3 seconds | ||
|cooldown=[5.5 − (Skill Level × 0.5)] seconds | |cooldown=[5.5 − (Skill Level × 0.5)] seconds | ||
|target=Enemy | |target=Enemy | ||
Line 14: | Line 14: | ||
|weapon=Axe | |weapon=Axe | ||
}} | }} | ||
'''Axe Boomerang''' (Alt: ''Axe Boomerang'') is an offensive skill available as [[Whitesmith]]. | |||
'''Axe Boomerang''' (Alt: ''Axe Boomerang'') is | |||
==Effect== | ==Effect== | ||
Inflicts Ranged [[ATK|Physical Damage]] to a single target and pushes it backwards. Requires to have an [[Axe]] class weapon equipped and the damage is greatly affected by its weight. | Inflicts Ranged [[ATK|Physical Damage]] to a single target and pushes it backwards. Requires to have an [[Axe]] class weapon equipped and the damage is greatly affected by its weight. | ||
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|- | |- | ||
!1 | !1 | ||
|300%||4||2|| | |300%||4||2||1.0s||10 | ||
|- | |- | ||
!2 | !2 | ||
|350%||5||3|| | |350%||5||3||0.9s||11 | ||
|- | |- | ||
!3 | !3 | ||
|400%||6||4|| | |400%||6||4||0.8s||12 | ||
|- | |- | ||
!4 | !4 | ||
|450%||7||5|| | |450%||7||5||0.7s||13 | ||
|- | |- | ||
!5 | !5 | ||
|500%||8||6|| | |500%||8||6||0.6s||14 | ||
|} | |} | ||
{{Navbox Blacksmith}} | {{Navbox Blacksmith}} |
Latest revision as of 10:32, 24 August 2024
Axe Boomerang | |
---|---|
Type: | Offensive Skill |
Levels: | 5, selectable |
SP Cost: | 18 + (Skill Level × 2) |
Cast Time: | None |
Cast Delay: | 0.3 seconds |
Cooldown: | [5.5 − (Skill Level × 0.5)] seconds |
Target: | Enemy |
Range: | (Skill Level + 3) cells |
Knock Back: | (Skill Level + 1) cells |
Weapon: | Axe |
Prerequisites | |
(Whitesmith) Axe Mastery Lv. 1 |
Axe Boomerang (Alt: Axe Boomerang) is an offensive skill available as Whitesmith.
Effect
Inflicts Ranged Physical Damage to a single target and pushes it backwards. Requires to have an Axe class weapon equipped and the damage is greatly affected by its weight.
Level | Base Damage (ATK) | Range | Knock Back | Cooldown | SP Cost |
---|---|---|---|---|---|
1 | 300% | 4 | 2 | 1.0s | 10 |
2 | 350% | 5 | 3 | 0.9s | 11 |
3 | 400% | 6 | 4 | 0.8s | 12 |
4 | 450% | 7 | 5 | 0.7s | 13 |
5 | 500% | 8 | 6 | 0.6s | 14 |