Blitz Beat: Difference between revisions

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|prereqs=([[Hunter]]) [[Falconry Mastery]] Lv. 1
|prereqs=([[Hunter]]) [[Falconry Mastery]] Lv. 1
|spcost=7 + (Skill Level × 3)
|spcost=7 + (Skill Level × 3)
|cast_fix=0.3 seconds
|cast_fix=0.1s
|cast_var=1.2 seconds
|cast_var=0.4s
|delay=1 second
|cooldown=0.5s
|target=Enemy
|target=Enemy
|range=(5 + [[Vulture's Eye]])
|range=(5 + [[Vulture's Eye]])
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|cf_value=[[Falconry Mastery|Falcon]]
|cf_value=[[Falconry Mastery|Falcon]]
}}
}}
'''Blitz Beat''' (Alt: ''Blitz Beat'') is a 2<sup>nd</sup> class offensive skill available as [[Hunter]] and [[Sniper]].
'''Blitz Beat''' (Alt: ''Blitz Beat'') is a 2<sup>nd</sup> class offensive skill available as [[Hunter]].
==Effect==
==Effect==
Commands the Falcon to dive at a single target and strike repeatedly to inflict piercing ranged damage to all enemies in a 3x3 area around the target. This skill ignores the accuracy check and can be autocast when physically attacking with a [[bow]], in which case no SP is consumed. Damage is affected by [[AGI]] and [[DEX]].
Commands the Falcon to dive at a single target and strike repeatedly to inflict piercing ranged damage to all enemies in a 3x3 area around the target. This skill ignores the accuracy check and can be autocast when physically attacking with a [[bow]], in which case no SP is consumed. Damage is affected by [[AGI]] and [[DEX]].
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|5||22
|5||22
|}
|}
  <span style="white-space:normal;">'''Damage''' = [(DEX / 10) + (AGI / 2) + (Steel Crow level x 3) + 40] * 2 </span>
  <span style="white-space:normal;">'''Damage''' = [ (DEX / 10) + (AGI / 2) + (Steel Crow level x 3) + 40 ] * 2</span>
   
 
A simplified version of the above formula:
  <span style="white-space:normal;">'''Steel Crow Bonus''' = (Steel Level x 6)<br/>'''Damage''' = (((DEX/10) + (AGI/2)) x 2) + Steel Crow Bonus + 80</span>
===Notes===
===Notes===
*Despite the animation, all damage is connected in one single bundle.
*Despite the animation, all damage is connected in one single bundle.
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==Auto-Blitz Beat==
==Auto-Blitz Beat==
*Can be triggered even if the attack misses or is blocked.
*For every 3 points of [[Stats#LUK|LUK]] the chance of auto-cast is increased by 1%.
*For every 3 points of [[Stats#LUK|LUK]] the chance of auto-cast is increased by 1%.
*Does not have [[Skills#Cast Time|Cast Time]], but does have [[Skills#Cast Delay|Cast Delay]]. Cast Delay, however, does not prevent blitzes from being triggered.
*Does not have [[Skills#Cast Time|Cast Time]], but does have [[Skills#Cast Delay|Cast Delay]]. Cast Delay, however, does not prevent blitzes from being triggered.
*The number of times this skill will hit its target via auto-cast depends on the level of this skill and the user's {{Tooltip|Job Level|1 + Floor(JobLv ÷ 10), up to 5 if mastered}}. Job Levels 1-9 allow it to hit up to one time, while Job Levels 40 or higher allow the maximum of 5 hits if this skill is mastered.
*The number of times this skill will hit its target via auto-cast depends on the level of this skill and the user's {{Tooltip|Job Level|1 + Floor(JobLv ÷ 10), up to 5 if mastered}}. Job Levels 1-9 allow it to hit up to one time, while Job Levels 40 or higher allow the maximum of 5 hits if this skill is mastered.
 
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==External==
==External==
===Bestowed from===
===Bestowed from===
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**Increases damage by 40% if '''White Wing Suit''' upgrade level is +7 or higher.
**Increases damage by 40% if '''White Wing Suit''' upgrade level is +7 or higher.
**Increases damage by an additional 20% if '''White Wing Suit''' upgrade level is +9 or higher.
**Increases damage by an additional 20% if '''White Wing Suit''' upgrade level is +9 or higher.
 
-->


{{Navbox Hunter}}
{{Navbox Hunter}}

Latest revision as of 20:31, 23 August 2024

Blitz Beat.png Blitz Beat
Blitz Beat Info.gif
Type: Offensive Skill
Levels: 5, selectable
SP Cost: 7 + (Skill Level × 3)
Fixed Cast Time: 0.1s
Variable Cast Time: 0.4s
Cooldown: 0.5s
Target: Enemy
Range: (5 + Vulture's Eye) cells
Area of Effect: 3x3
Property: Neutral
Add-on: Falcon
Prerequisites
(Hunter) Falconry Mastery Lv. 1

Blitz Beat (Alt: Blitz Beat) is a 2nd class offensive skill available as Hunter.

Effect

Commands the Falcon to dive at a single target and strike repeatedly to inflict piercing ranged damage to all enemies in a 3x3 area around the target. This skill ignores the accuracy check and can be autocast when physically attacking with a bow, in which case no SP is consumed. Damage is affected by AGI and DEX.

Level Hits Inflicted SP Cost
1 1 10
2 2 13
3 3 16
4 4 19
5 5 22
Damage = [ (DEX / 10) + (AGI / 2) + (Steel Crow level x 3) + 40 ] * 2

A simplified version of the above formula:

Steel Crow Bonus = (Steel Level x 6)
Damage = (((DEX/10) + (AGI/2)) x 2) + Steel Crow Bonus + 80

Notes

  • Despite the animation, all damage is connected in one single bundle.
  • Damage is unaffected by every form of damage modifier.
  • Bypasses defensive benefits such as Guard, Parry and Weapon Blocking.

Auto-Blitz Beat

  • For every 3 points of LUK the chance of auto-cast is increased by 1%.
  • Does not have Cast Time, but does have Cast Delay. Cast Delay, however, does not prevent blitzes from being triggered.
  • The number of times this skill will hit its target via auto-cast depends on the level of this skill and the user's Job Level. Job Levels 1-9 allow it to hit up to one time, while Job Levels 40 or higher allow the maximum of 5 hits if this skill is mastered.