Asura Strike: Difference between revisions

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|type=Offensive  
|type=Offensive  
|levels=5, fixed
|levels=5, fixed
|prereqs=([[Monk]]) [[Throw Spirit Sphere]] Lv. 3, [[Fury]] Lv. 3
|prereqs=([[Monk]]) [[Finger Offensive]] Lv. 3, [[Explosion Spirits]] Lv. 3
|cast_fix=2.25 - (Skill Level × 0.25) seconds
|cast_fix=0.8s - 0.1s Per Level
|cast_var=2.25 - (Skill Level × 0.25) seconds
|cast_var=3.2s - 0.4s Per Level
|delay=3.5 − (Skill Level × 0.5) seconds
|cooldown= 3s - 0.5s Per Level
|cooldown=10 seconds
|spcost=Remaining SP
|spcost=Remaining SP
|target=Enemy (multiple methods)
|target=Enemy (multiple methods)
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|cf_value=All
|cf_value=All
}}
}}
'''Asura Strike''' (Alt: ''Guillotine Fist'') is a 2<sup>nd</sup> class offensive skill available as [[Monk]] and [[Champion]]. This can be the last skill of the "combo skills" group.
'''Asura Strike''' (Alt: ''Guillotine Fist'') is a 2<sup>nd</sup> class offensive skill available as a [[Monk]]. This can be the last skill of the "combo skills" group.


==Effect==
==Effect==
Performs an ultimate, devastating strike at a single/current target to inflict massive piercing [[ATK|physical damage]] at cost of all of the user's SP. This skill can also be used after [[Raging Thrust]] or [[Chain Crush Combo]]. Requires the user to be in [[Fury]] status and each cast uses all [[Spirit Sphere]]s. When used after a combo, it only uses up two Spirit Spheres.
Performs an ultimate, devastating strike at a single/current target to inflict massive piercing [[ATK|physical damage]] at cost of all of the user's SP. This skill can also be used after [[Combo Finish]]. Requires the user to be in [[Explosion Spirits]] status and each cast uses all [[Spirit Sphere]]s. When used after a combo, it only uses up two Spirit Spheres.


{|class=wikitable
{|class=wikitable
|{{rh}}|Base Damage
|{{rh}}|Total Damage Formula
|-
|-
|<code>ATK × (8 + SP ÷ 10)</code>
|<code> [ATK + 250 x (1 + Asura_Level) + ((SP / 10) x ATK + 8 x ATK] - TargetDef (hard + soft) </code>
|}
|}
{|class=wikitablec
{|class=wikitablec
!Level!!Bonus Damage!!Cast Time (Fixed + Variable)!!Cast Delay
!Level!!Cast Time (Fixed + Variable)
|-
|-
!1
!1
|400||(2 + 2) s||3.0s
|(0.8 + 3.2) s
|-
|-
!2
!2
|550||(1.75 + 1.75) s||2.5s
|(0.7 + 2.8) s
|-
|-
!3
!3
|700||(1.5 + 1.5) s||2.0s
|(0.6 + 2.4) s
|-
|-
!4
!4
|850||(1.25 + 1.25) s||1.5s
|(0.5 + 2) s
|-
|-
!5
!5
|1,000||(1 + 1) s||1.0s
|(0.4 + 1.6) s
|}
|}


==Applications==
==Applications==
*There are four ways this skill can be used, in all of them [[Fury]] status is required:
*There are four ways this skill can be used, in all of them [[Explosion Spirits]] status is required:
**'''5 [[Spirit Sphere]]s:''' can be used in the same manner as single-target skills; by selecting Guillotine Fist through a hotkey and clicking on a target.
**'''5 [[Spirit Sphere]]s:''' can be used in the same manner as single-target skills; by selecting Asura Strike through a hotkey and clicking on a target.
**'''4 [[Spirit Sphere]]s:''' can be used during the delay of [[Raging Thrust]]. This will ''bypass'' the [[Skills#Cast Time|Cast Time]].
**'''4 [[Spirit Sphere]]s:''' can be used during the delay of [[Combo Finish]]. This will ''bypass'' the [[Skills#Cast Time|Cast Time]].
**'''4 [[Spirit Sphere]]s:''' can be used on the target while it has been [[Root]]ed with Level 5 [[Root]].
**'''4 [[Spirit Sphere]]s:''' can be used on the target while it has been [[Blade Stop]]ped with Level 5 [[Blade Stop]].
**'''1 [[Spirit Sphere]]:''' can be used during the delay of [[Chain Crush Combo]]. This will ''bypass'' the [[Skills#Cast Time|Cast Time]].


===Notes===
===Notes===
*Although this skill disregards the [[DEF|defense]] calculation, it's still affected by [[Card System|cards]].
*Although this skill disregards the [[DEF|defense]] calculation, it's still affected by [[Card System|cards]].
*[[Dispell]] and [[Spiritual Sphere Absorption]] will not disrupt the execution of this skill.
*[[Dispell]] and [[Absorb Spirits]] will not disrupt the execution of this skill.
*A line of sight must be available when this skill activates, otherwise it will inflict no damage and still drain the user's SP.
*A line of sight must be available when this skill activates, otherwise it will inflict no damage and still drain the user's SP.
*After the execution of this skill, the user cannot [[SP Recovery|regenerate SP]] naturally for 3 seconds afterwards unless they're under the influence of [[Monk Spirit]]. [[Spiritual Cadence]] and relogging bypass this restriction.
*After the execution of this skill, the user cannot [[SP Recovery|regenerate SP]] naturally for 3 seconds afterwards. [[Spirit Recovery]] and relogging bypass this restriction.
*During the cooldown of this skill, the user is unable to use SP [[Healing Items]].
*During the cooldown of this skill, the user is unable to use SP [[Healing Items]].


==External==
==Changelogs==
===Bestowed from===


The below changelogs contain changes to this skill.


===Enhanced by===
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-04-27.md 2020-04-27 Changelog]
*{{item|id=1832 Bellum Claw}} - Reduces Variable Casting Time by 100% if refine level is +10 or higher, ([[PVP]] and [[WoE]] only).
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-05-30.md 2020-05-30 Changelog]
*{{item|id=1824 Brave Battle Fist}} - Reduces Variable Casting Time by 25%
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-07-01.md 2020-07-01 Changelog]
*{{item|id=1827 Glorious Fist}} - Reduces Variable Casting Time by 100% if refine level is +9 or higher
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-08-01.md 2020-08-01 Changelog]
*[[Card Sets#Monk Card Set|Monk Card Set]] - Increases damage by 10%
 


{{Navbox Monk}}
{{Navbox Monk}}
[[Category:Spirit Sphere Skills]]
[[Category:Spirit Sphere Skills]]

Latest revision as of 18:26, 23 August 2024

Asura Strike.png Asura Strike
Asura Strike Info.gif
Type: Offensive Skill
Levels: 5, fixed
SP Cost: Remaining SP
Fixed Cast Time: 0.8s - 0.1s Per Level
Variable Cast Time: 3.2s - 0.4s Per Level
Cooldown: 3s - 0.5s Per Level
Target: Enemy (multiple methods)
Range: Melee
Property: Neutral
Spirit Spheres: All
Prerequisites
(Monk) Finger Offensive Lv. 3, Explosion Spirits Lv. 3

Asura Strike (Alt: Guillotine Fist) is a 2nd class offensive skill available as a Monk. This can be the last skill of the "combo skills" group.

Effect

Performs an ultimate, devastating strike at a single/current target to inflict massive piercing physical damage at cost of all of the user's SP. This skill can also be used after Combo Finish. Requires the user to be in Explosion Spirits status and each cast uses all Spirit Spheres. When used after a combo, it only uses up two Spirit Spheres.

Total Damage Formula
[ATK + 250 x (1 + Asura_Level) + ((SP / 10) x ATK + 8 x ATK] - TargetDef (hard + soft)
Level Cast Time (Fixed + Variable)
1 (0.8 + 3.2) s
2 (0.7 + 2.8) s
3 (0.6 + 2.4) s
4 (0.5 + 2) s
5 (0.4 + 1.6) s

Applications

Notes

  • Although this skill disregards the defense calculation, it's still affected by cards.
  • Dispell and Absorb Spirits will not disrupt the execution of this skill.
  • A line of sight must be available when this skill activates, otherwise it will inflict no damage and still drain the user's SP.
  • After the execution of this skill, the user cannot regenerate SP naturally for 3 seconds afterwards. Spirit Recovery and relogging bypass this restriction.
  • During the cooldown of this skill, the user is unable to use SP Healing Items.

Changelogs

The below changelogs contain changes to this skill.