Napalm Beat: Difference between revisions

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|prereqs=None
|prereqs=None
|spcost=9~18
|spcost=9~18
|time={{tooltip|0.6|20% fixed, 80% variable}} seconds  
|time={{tooltip|0.25|0.05s fixed, 0.2s variable}} seconds  
|delay=0.3 seconds
|delay=0.3 seconds
|cooldown=0.7
|cooldown=0.25 seconds
|target=Enemy
|target=Enemy
|range=Magic
|range=Magic
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==External==
==Changelogs==
===Enhanced by===
 
*{{item|id=4438 Banshee Card}} - Increases the damage by 20%; [[Mage]] class only
The below changelogs contain changes to this skill.
*{{item|id=4388 Death Word Card}} - Increases the damage by 5%
 
*{{item|id=4325 Harpy Card}} - Increases the damage by 5%
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-04-27.md 2020-04-27 Changelog]




{{Navbox Mage}}
{{Navbox Mage}}
{{Navbox SuperNovice}}

Latest revision as of 01:37, 22 August 2024

Napalm Beat.png Napalm Beat
Napalm Beat Info.gif
Type: Offensive Skill
Levels: 10, fixed
SP Cost: 9~18
Cast Time: 0.25 seconds
Cast Delay: 0.3 seconds
Cooldown: 0.25 seconds
Target: Enemy
Range: Magic
Area of Effect: 3x3
Property: Ghost
Prerequisites
None

Napalm Beat (Alt: Napalm Beat) is a 1st class offensive skill available as Mage.

Effect

Strikes at a single target with psychokinetic energy to inflict Ghost property magic damage to all enemies within the area of effect. This damage spreads equally between all affected enemies.

Level Damage (MATK) SP Cost
1 80% 9
2 90%
3 100%
4 110% 12
5 120%
6 130%
7 140% 15
8 150%
9 160%
10 170% 18

Changelogs

The below changelogs contain changes to this skill.