Power Swing/Restart: Difference between revisions
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Njosefbeck (talk | contribs) (Created page with "__NOTOC__ {{Skill Info |class=Whitesmith |type=Offensive |levels=5, selectable |prereqs=(Whitesmith) Axe Boomerang Lv. 3 |spcost=18 + (Skill Level × 2) |time=None |de...") |
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__NOTOC__ | __NOTOC__ | ||
{{Skill Info | {{Skill Info | ||
|class= | |class=Mastersmith | ||
|type=Offensive | |type=Offensive | ||
|levels=5, selectable | |levels=5, selectable |
Revision as of 13:54, 9 August 2024
Power Swing/Restart | |
---|---|
Type: | Offensive Skill |
Levels: | 5, selectable |
SP Cost: | 18 + (Skill Level × 2) |
Cast Time: | None |
Cast Delay: | 1 second |
Cooldown: | None |
Target: | Enemy |
Range: | Melee |
Status: | Stun |
Status Icon: | |
Prerequisites | |
(Whitesmith) Axe Boomerang Lv. 3 |
Power Swing (Alt: Power Swing) is an offensive skill available as Whitesmith.
Effect
Inflicts Melee Physical Damage to a single target. It has a 10% chance of leaving the target stunned for 2 seconds and may autocast Axe Boomerang upon inflicting damage if used with an Axe class weapon.
Level | Base Damage (ATK) | Autocast Rate | SP Cost |
---|---|---|---|
1 | 400% | 5% | 20 |
2 | 500% | 10% | 22 |
3 | 600% | 15% | 24 |
4 | 700% | 20% | 26 |
5 | 800% | 25% | 28 |
Damage (ATK)% = [Base_Damage + {(STR + DEX) × (BaseLv ÷ 100)}]%