Quagmire: Difference between revisions

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===Bestowed from===
===Bestowed from===
*{{item|id=4313 Punk Card}} - {{tooltip|Level 1|Uses Level 5 if mastered}}; Autocast below self if attacked
*{{item|id=4313 Punk Card}} - {{tooltip|Level 1|Uses Level 5 if mastered}}; Autocast below self if attacked
*[[Equipment_Sets#Celine.27s_Brooch_.26_Evil_Spirit_Glove_Set|Celine's Brooch & Evil Spirit Glove Set]]: Level 3; 5% chance to autocast on the attacker when receiving a physical or magical attack.
 




{{Navbox Wizard}}
{{Navbox Wizard}}

Revision as of 20:40, 17 February 2021

Quagmire.png Quagmire
Quagmire Info.gif
Type: Active Skill
Levels: 5
SP Cost: (Skill Level × 5)
Cast Delay: 0.3 second
Duration: (Skill Level × 5) seconds
Target: Ground
Range: Magic
Area of Effect: 5x5
Status Icon: I Quagmire.png
Prerequisites
Heaven's Drive Lv. 1

Quagmire is a 2nd class active skill available as Wizard, High Wizard and expanded Super Novice.

Effect

Turns a targeted location into a marshland that reduces Movement Speed, AGI and DEX of all enemies within its area of effect. Also removes certain skill effects, such as Increase AGI, Twohand Quicken, Wind Walker and Adrenaline Rush.

Level Stat Drop Duration SP Cost
1 10 5s 5
2 20 10s 10
3 30 15s 15
4 40 20s 20
5 50 25s 25

Notes

  • A maximum of three quagmires can be placed before the first one expires.
  • This skill cannot reduce the affected stats of monsters by more than 50%, and those of players by more than 25%.

External

Bestowed from

  • Punk Card - Level 1; Autocast below self if attacked