Haze Slasher: Difference between revisions
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|type=Offensive | |type=Offensive | ||
|levels=10 | |levels=10 | ||
|spcost=8 | |spcost=8 | ||
|prereqs=([[Ninja]]) [[Shadow Leap]] Lv. 1 | |prereqs=([[Ninja]]) [[Shadow Leap]] Lv. 1 | ||
|cooldown=1 second | |||
|delay=0.3 seconds | |||
|target=Enemy | |target=Enemy | ||
|range=Melee | |range=Melee | ||
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'''Haze Slasher''' (Alt: ''Mist Slash'') is an Expanded class offensive skill available as [[Ninja]]. | '''Haze Slasher''' (Alt: ''Mist Slash'') is an Expanded class offensive skill available as [[Ninja]]. | ||
==Effect== | ==Effect== | ||
Strikes a single target with a hazy attack to inflict [[ATK|physical damage]] and [[Hiding|hide]] the user in the process, in which state can be followed by [[Shadow Leap]] or [[Shadow Slash]]. | Strikes a single target with a hazy attack to inflict [[ATK|physical damage]] and [[Hiding|hide]] the user in the process, in which state can be followed by [[Shadow Leap]] or [[Shadow Slash]]. When in the hide state, 1 SP is consumed for every 5 seconds the character remains in hide. | ||
{|class=wikitablec | {|class=wikitablec | ||
!Level!!Damage (ATK) | !Level!!Damage (ATK) | ||
|- | |- | ||
!1 | !1 | ||
| | |120% | ||
|- | |- | ||
!2 | !2 | ||
| | |140% | ||
|- | |- | ||
!3 | !3 | ||
| | |160% | ||
|- | |- | ||
!4 | !4 | ||
| | |180% | ||
|- | |- | ||
!5 | !5 | ||
| | |200% | ||
|- | |- | ||
!6 | !6 | ||
| | |220% | ||
|- | |- | ||
!7 | !7 | ||
| | |240% | ||
|- | |- | ||
!8 | !8 | ||
| | |260% | ||
|- | |- | ||
!9 | !9 | ||
| | |280% | ||
|- | |- | ||
!10 | !10 | ||
| | |300% | ||
|} | |} | ||
{{Navbox Ninja}} | {{Navbox Ninja}} |
Revision as of 00:20, 8 January 2021
Haze Slasher | |
---|---|
Type: | Offensive Skill |
Levels: | 10 |
SP Cost: | 8 |
Cast Delay: | 0.3 seconds |
Cooldown: | 1 second |
Target: | Enemy |
Range: | Melee |
Prerequisites | |
(Ninja) Shadow Leap Lv. 1 |
Haze Slasher (Alt: Mist Slash) is an Expanded class offensive skill available as Ninja.
Effect
Strikes a single target with a hazy attack to inflict physical damage and hide the user in the process, in which state can be followed by Shadow Leap or Shadow Slash. When in the hide state, 1 SP is consumed for every 5 seconds the character remains in hide.
Level | Damage (ATK) |
---|---|
1 | 120% |
2 | 140% |
3 | 160% |
4 | 180% |
5 | 200% |
6 | 220% |
7 | 240% |
8 | 260% |
9 | 280% |
10 | 300% |