Dynamic Fields: Difference between revisions
Jump to navigation
Jump to search
Njosefbeck (talk | contribs) (Created page with "== Overview == Dynamic Fields are fields where, after players kill a certain number of a specific monster, a Boss monster spawns somewhere '''randomly''' on the map. === prt...") |
No edit summary |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
== Overview == | == Overview == | ||
Dynamic Fields are fields where, after players kill a certain number of a specific monster, a Boss monster spawns | Dynamic Fields are fields where, after players kill a certain number of a specific monster, a Boss monster spawns either '''randomly''' or where the last mob was killed on the map. Some [[Fever System#Fever_Fields_.26_Fever_Dungeons|Fever Fields & Dungeons]] are also considered Dynamic Fields. | ||
== prt_fild02 == | |||
* Kill 50 {{Monster |id=1063 Lunatic}} to spawn 1 {{Monster |id=1093 Eclipse}}. | * Kill 50 {{Monster |id=1063 Lunatic}} to spawn 1 {{Monster |id=1093 Eclipse}}. | ||
== prt_fild04 & prt_fild07 == | |||
* Kill 200 {{Monster |id=1052 Rocker}} to spawn 1 {{Monster |id=1088 Vocal}}. | * Kill 200 {{Monster |id=1052 Rocker}} to spawn 1 {{Monster |id=1088 Vocal}}. | ||
== gef_fild01 == | |||
* Kill 50 {{Monster |id=1012 Roda Frog}} to spawn 1 {{Monster |id=1089 Toad}}. | * Kill 50 {{Monster |id=1012 Roda Frog}} to spawn 1 {{Monster |id=1089 Toad}}. | ||
== moc_fild03 == | |||
* Kill 50 {{Monster |id=1013 Wolf}} to spawn 1 {{Monster |id=1092 Vagabond Wolf}}. | * Kill 50 {{Monster |id=1013 Wolf}} to spawn 1 {{Monster |id=1092 Vagabond Wolf}}. | ||
== pay_fild04 == | |||
* Kill 200 {{Monster |id=1002 Poring}} to spawn 1 {{Monster |id=1090 Mastering}}. | * Kill 200 {{Monster |id=1002 Poring}} to spawn 1 {{Monster |id=1090 Mastering}}. | ||
Line 26: | Line 26: | ||
* Kill 3 {{Monster |id=1120 Ghostring}} to spawn 1 {{Monster |id=1582 Deviling}}. | * Kill 3 {{Monster |id=1120 Ghostring}} to spawn 1 {{Monster |id=1582 Deviling}}. | ||
== xmas_fild01 == | |||
* Kill 200 {{Monster |id=1242 Marin}} to spawn 1 {{Monster |id=1388 Arc Angeling}}. | * Kill 200 {{Monster |id=1242 Marin}} to spawn 1 {{Monster |id=1388 Arc Angeling}}. | ||
== Clock Tower == | |||
See here: https://wiki.playragnarokzero.com/wiki/Clock_Tower | |||
== gl_step == | |||
See here: https://wiki.playragnarokzero.com/wiki/Glast_Heim#Staircase_.28gl_step.29 |
Latest revision as of 20:25, 24 October 2020
Overview
Dynamic Fields are fields where, after players kill a certain number of a specific monster, a Boss monster spawns either randomly or where the last mob was killed on the map. Some Fever Fields & Dungeons are also considered Dynamic Fields.
prt_fild02
prt_fild04 & prt_fild07
gef_fild01
moc_fild03
- Kill 50 Wolf to spawn 1 Vagabond Wolf.
pay_fild04
- Kill 200 Poring to spawn 1 Mastering.
- Kill 3 Mastering to spawn 1 Angeling.
- Kill 100 Poring, 100 Poporing, 100 Drops and 100 Marin to spawn 1 Ghostring.
- Kill 3 Ghostring to spawn 1 Deviling.
xmas_fild01
- Kill 200 Marin to spawn 1 Arc Angeling.
Clock Tower
See here: https://wiki.playragnarokzero.com/wiki/Clock_Tower
gl_step
See here: https://wiki.playragnarokzero.com/wiki/Glast_Heim#Staircase_.28gl_step.29