Dynamic Fields: Difference between revisions

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(Created page with "== Overview == Dynamic Fields are fields where, after players kill a certain number of a specific monster, a Boss monster spawns somewhere '''randomly''' on the map. === prt...")
 
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== Overview ==
== Overview ==


Dynamic Fields are fields where, after players kill a certain number of a specific monster, a Boss monster spawns somewhere '''randomly''' on the map.
Dynamic Fields are fields where, after players kill a certain number of a specific monster, a Boss monster spawns either '''randomly''' or where the last mob was killed on the map. Some [[Fever System#Fever_Fields_.26_Fever_Dungeons|Fever Fields & Dungeons]] are also considered Dynamic Fields.


=== prt_fild02 ===
== prt_fild02 ==


* Kill 50 {{Monster |id=1063 Lunatic}} to spawn 1 {{Monster |id=1093 Eclipse}}.
* Kill 50 {{Monster |id=1063 Lunatic}} to spawn 1 {{Monster |id=1093 Eclipse}}.


=== prt_fild04 & prt_fild07 ===
== prt_fild04 & prt_fild07 ==


* Kill 200 {{Monster |id=1052 Rocker}} to spawn 1 {{Monster |id=1088 Vocal}}.
* Kill 200 {{Monster |id=1052 Rocker}} to spawn 1 {{Monster |id=1088 Vocal}}.


=== gef_fild01 ===
== gef_fild01 ==


* Kill 50 {{Monster |id=1012 Roda Frog}} to spawn 1 {{Monster |id=1089 Toad}}.
* Kill 50 {{Monster |id=1012 Roda Frog}} to spawn 1 {{Monster |id=1089 Toad}}.


=== moc_fild03 ===
== moc_fild03 ==


* Kill 50 {{Monster |id=1013 Wolf}} to spawn 1 {{Monster |id=1092 Vagabond Wolf}}.
* Kill 50 {{Monster |id=1013 Wolf}} to spawn 1 {{Monster |id=1092 Vagabond Wolf}}.


=== pay_fild04 ===
== pay_fild04 ==


* Kill 200 {{Monster |id=1002 Poring}} to spawn 1 {{Monster |id=1090 Mastering}}.
* Kill 200 {{Monster |id=1002 Poring}} to spawn 1 {{Monster |id=1090 Mastering}}.
Line 26: Line 26:
* Kill 3 {{Monster |id=1120 Ghostring}} to spawn 1 {{Monster |id=1582 Deviling}}.
* Kill 3 {{Monster |id=1120 Ghostring}} to spawn 1 {{Monster |id=1582 Deviling}}.


=== xmas_fild01 ===
== xmas_fild01 ==


* Kill 200 {{Monster |id=1242 Marin}} to spawn 1 {{Monster |id=1388 Arc Angeling}}.
* Kill 200 {{Monster |id=1242 Marin}} to spawn 1 {{Monster |id=1388 Arc Angeling}}.
== Clock Tower ==
See here: https://wiki.playragnarokzero.com/wiki/Clock_Tower
== gl_step ==
See here: https://wiki.playragnarokzero.com/wiki/Glast_Heim#Staircase_.28gl_step.29

Latest revision as of 20:25, 24 October 2020

Overview

Dynamic Fields are fields where, after players kill a certain number of a specific monster, a Boss monster spawns either randomly or where the last mob was killed on the map. Some Fever Fields & Dungeons are also considered Dynamic Fields.

prt_fild02

prt_fild04 & prt_fild07

gef_fild01

moc_fild03

pay_fild04

xmas_fild01

Clock Tower

See here: https://wiki.playragnarokzero.com/wiki/Clock_Tower

gl_step

See here: https://wiki.playragnarokzero.com/wiki/Glast_Heim#Staircase_.28gl_step.29