Increase AGI: Difference between revisions
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{{Skill Info | {{Skill Info | ||
|class=Acolyte | |class=Acolyte | ||
|class2=Super Novice | <!--|class2=Super Novice | ||
|class3=Mercenary | |class3=Mercenary--> | ||
|type=Supportive | |type=Supportive | ||
|levels=10, selectable | |levels=10, selectable | ||
|prereqs=([[Acolyte]] & [[Super Novice]]) [[Heal]] Lv. 3 | |prereqs=([[Acolyte]]<!-- & [[Super Novice]]-->) [[Heal]] Lv. 3 | ||
|spcost=15 + (Skill Level × 3) | |spcost=15 + (Skill Level × 3) | ||
|hpcost=15 | |hpcost=15 | ||
|time=1 second | |time={{tooltip|1|0.2s fixed, 0.8s variable}} second | ||
|delay= | |delay=0.3 seconds | ||
|cooldown=0.7 seconds | |||
|duration=40 + (Skill Level × 20) seconds | |duration=40 + (Skill Level × 20) seconds | ||
|target=Any entity | |target=Any entity | ||
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|s_icon=IncreaseAgility | |s_icon=IncreaseAgility | ||
}} | }} | ||
'''Increase AGI''' (Alt: ''Increase Agility'') is a 1<sup>st</sup> class supportive skill available as [[Acolyte]], [[Super Novice]] and some [[Mercenary System|Mercenaries]]. | '''Increase AGI''' (Alt: ''Increase Agility'') is a 1<sup>st</sup> class supportive skill available as [[Acolyte]]<!--, [[Super Novice]] and some [[Mercenary System|Mercenaries]]-->. | ||
==Effect== | ==Effect== | ||
Places a temporary buff on a single target that increases [[Stats#AGI|AGI]] and [[Movement Speed]]. | Places a temporary buff on a single target that increases [[Stats#AGI|AGI]], [[ASPD]] and [[Movement Speed]]. | ||
{|class=wikitablec | {|class=wikitablec | ||
!Level!!AGI Increase!!Duration!!SP Cost | !Level!!AGI Increase!!ASPD Increase!!Duration!!SP Cost | ||
|- | |- | ||
!1 | !1 | ||
|3||60s||18 | |3||1%||60s||18 | ||
|- | |- | ||
!2 | !2 | ||
|4||80s||21 | |4||2%||80s||21 | ||
|- | |- | ||
!3 | !3 | ||
|5||100s||24 | |5||3%||100s||24 | ||
|- | |- | ||
!4 | !4 | ||
|6||120s||27 | |6||4%||120s||27 | ||
|- | |- | ||
!5 | !5 | ||
|7||140s||30 | |7||5%||140s||30 | ||
|- | |- | ||
!6 | !6 | ||
|8||160s||33 | |8||6%||160s||33 | ||
|- | |- | ||
!7 | !7 | ||
|9||180s||36 | |9||7%||180s||36 | ||
|- | |- | ||
!8 | !8 | ||
|10||200s||39 | |10||8%||200s||39 | ||
|- | |- | ||
!9 | !9 | ||
|11||220s||42 | |11||9%||220s||42 | ||
|- | |- | ||
!10 | !10 | ||
|12||240s||45 | |12||10%||240s||45 | ||
|} | |} | ||
Line 75: | Line 76: | ||
*{{item|id=4532 Wild Rider Card}} - Level 1; Autocast on self when physically attacking | *{{item|id=4532 Wild Rider Card}} - Level 1; Autocast on self when physically attacking | ||
==Changelogs== | |||
The below changelogs contain changes to this skill. | |||
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-03-31.md 2020-03-31 Changelog] | |||
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-07-01.md 2020-07-01 Changelog] | |||
{{Navbox Acolyte}} | {{Navbox Acolyte}} | ||
{{Navbox SuperNovice}} | <!--{{Navbox SuperNovice}}--> |
Revision as of 12:31, 8 August 2020
Increase AGI | |
---|---|
Type: | Supportive Skill |
Levels: | 10, selectable |
SP Cost: | 15 + (Skill Level × 3) |
HP Cost: | 15 |
Cast Time: | 1 second |
Cast Delay: | 0.3 seconds |
Cooldown: | 0.7 seconds |
Duration: | 40 + (Skill Level × 20) seconds |
Target: | Any entity |
Range: | 9 cells |
Status Icon: | |
Prerequisites | |
(Acolyte) Heal Lv. 3 |
Increase AGI (Alt: Increase Agility) is a 1st class supportive skill available as Acolyte.
Effect
Places a temporary buff on a single target that increases AGI, ASPD and Movement Speed.
Level | AGI Increase | ASPD Increase | Duration | SP Cost |
---|---|---|---|---|
1 | 3 | 1% | 60s | 18 |
2 | 4 | 2% | 80s | 21 |
3 | 5 | 3% | 100s | 24 |
4 | 6 | 4% | 120s | 27 |
5 | 7 | 5% | 140s | 30 |
6 | 8 | 6% | 160s | 33 |
7 | 9 | 7% | 180s | 36 |
8 | 10 | 8% | 200s | 39 |
9 | 11 | 9% | 220s | 42 |
10 | 12 | 10% | 240s | 45 |
Notes
- If the user has less than 16 HP when casting the skill, it will fail.
External
Bestowed from
- Acolyte Manual - Level 1; Usable
- Increase AGI Amistr Bag - Level 1; Usable
- Guarana Candy - Level 5; Only once
- City Map [1] - Level 3; Usable
- City Map - Level 1; Only once
- Imperial Boots - Level 1; Usable
- Kirin Horn [1] - Level 6; Usable
- Bunny Top Hat - Level 5; Autocast on self when physically attacked
- Carrot Whip - Level (Upgrade); Autocast on self when physically attacking
- Glorious Shoes - Level 1; Autocast on self when physically attacked
- Turkey On Your Head - Level (Upgrade); Autocast on self when physically attacking
- Muscipular Card - Level 1; Autocast on self when physically attacked
- Quve Card - Level 1; Autocast on self when physically attacked (Only to Novice class)
- Wild Rider Card - Level 1; Autocast on self when physically attacking
Changelogs
The below changelogs contain changes to this skill.
Acolyte | |
---|---|
Skills | Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal |
Quests | Acolyte Skill Quest |
Weapons | Mace • Rod |