Berserk: Difference between revisions
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'''Berserk''' (Alt: ''Auto Berserk'') is a 1<sup>st</sup> class active skill available as [[Swordman | '''Berserk''' (Alt: ''Auto Berserk'') is a 1<sup>st</sup> class active skill available as a [[Swordman]]. This skill can only be learned through a certain quest. | ||
==Effect== | ==Effect== | ||
Enrages the user and enters in a condition that is equivalent to Level 10 [[Provoke]] status when HP is reduced to less than {{tooltip|25%|When the HP gauge is red}} of [[Max HP]]. This skill can be switched on and off. | Enrages the user and enters in a condition that is equivalent to Level 10 [[Provoke]] status when HP is reduced to less than {{tooltip|25%|When the HP gauge is red}} of [[Max HP]]. This skill can be switched on and off. |
Revision as of 01:47, 7 August 2020
Berserk | |
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Type: | Active Skill |
Levels: | 1 |
SP Cost: | 1 |
Duration: | Until recast |
Target: | Self |
Status Icon: | |
Prerequisites | |
In order to gain this skill, the player has to complete a quest. |
Berserk (Alt: Auto Berserk) is a 1st class active skill available as a Swordman. This skill can only be learned through a certain quest.
Effect
Enrages the user and enters in a condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of Max HP. This skill can be switched on and off.
Notes
- The Provoked status lasts until the player's HP is restored to more than 25% of Max HP or if the Provoke effect is canceled by certain skills or situations.
- This skill doesn't consume SP when cast, but cannot be cast with 0 SP.