Berserk: Difference between revisions

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m (Undo revision 51406 by WonJae (talk) my bad. its Frenzy)
 
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:''This article is about the [[Swordman]] skill which causes [[Provoke]]-like status when the character is at low health. For information about the [[Lord Knight]] skill that greatly increases attack speed, see [[Frenzy]].''


'''Berserk''' (Alt: ''Auto Berserk'') is a 1<sup>st</sup> class active skill available as [[Swordman]] and some [[Mercenary System|Mercenaries]]. This skill can only be learned through a certain quest.
'''Berserk''' (Alt: ''Auto Berserk'') is a 1<sup>st</sup> class active skill available as a [[Swordman]]. This skill can only be learned through a certain quest.
==Effect==
==Effect==
Enrages the user and enters in a condition that is equivalent to Level 10 [[Provoke]] status when HP is reduced to less than {{tooltip|25%|When the HP gauge is red}} of [[Max HP]]. This skill can be switched on and off.
Enrages the user and enters in a condition that is equivalent to Level 10 [[Provoke]] status when HP is reduced to less than {{tooltip|25%|When the HP gauge is red}} of [[Max HP]]. This skill can be switched on and off.

Revision as of 01:47, 7 August 2020

Berserk.png Berserk
Berserk Info.gif
Type: Active Skill
Levels: 1
SP Cost: 1
Duration: Until recast
Target: Self
Status Icon: I Berserk.png
Prerequisites
In order to gain this skill, the player has to complete a quest.

Berserk (Alt: Auto Berserk) is a 1st class active skill available as a Swordman. This skill can only be learned through a certain quest.

Effect

Enrages the user and enters in a condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of Max HP. This skill can be switched on and off.

Notes

  • The Provoked status lasts until the player's HP is restored to more than 25% of Max HP or if the Provoke effect is canceled by certain skills or situations.
  • This skill doesn't consume SP when cast, but cannot be cast with 0 SP.