Napalm Beat: Difference between revisions
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==Changelogs== | |||
The below changelogs contain changes to this skill. | |||
* [https://gitlab.com/ragnarok-project-zero/bugs-and-suggestions-tracker/-/blob/master/changelogs/2020-04-27.md 2020-04-27 Changelog] | |||
{{Navbox Mage}} | {{Navbox Mage}} |
Revision as of 03:33, 6 August 2020
Napalm Beat | |
---|---|
Type: | Offensive Skill |
Levels: | 10, fixed |
SP Cost: | 9~18 |
Cast Time: | 0.5 seconds |
Cast Delay: | 0.3 seconds |
Cooldown: | 0.7 |
Target: | Enemy |
Range: | Magic |
Area of Effect: | 3x3 |
Property: | Ghost |
Prerequisites | |
None |
Napalm Beat (Alt: Napalm Beat) is a 1st class offensive skill available as Mage.
Effect
Strikes at a single target with psychokinetic energy to inflict Ghost property magic damage to all enemies within the area of effect. This damage spreads equally between all affected enemies.
Level | Damage (MATK) | SP Cost |
---|---|---|
1 | 80% | 9 |
2 | 90% | |
3 | 100% | |
4 | 110% | 12 |
5 | 120% | |
6 | 130% | |
7 | 140% | 15 |
8 | 150% | |
9 | 160% | |
10 | 170% | 18 |
Changelogs
The below changelogs contain changes to this skill.