Difference between revisions of "Absorb Spirits"

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|type=Active
 
|type=Active
 
|levels=1
 
|levels=1
|prereqs=[[Summon Spirit Sphere]] Lv. 5
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|prereqs=[[Call Spirits]] Lv. 5
 
|spcost=5
 
|spcost=5
 
|time=2 seconds
 
|time=2 seconds
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}}
 
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'''Absorb Spirits''' (Alt: ''Spiritual Sphere Absorption'') is a 2<sup>nd</sup> class active skill available as a [[Monk]].
 
'''Absorb Spirits''' (Alt: ''Spiritual Sphere Absorption'') is a 2<sup>nd</sup> class active skill available as a [[Monk]].
__TOC__
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==Effect==
 
==Effect==
 
Absorbs all [[Spirit Sphere]]s the user/target has to regain 7 SP per sphere, and will fail if the user/target does not have [[Spirit Sphere]]s. Versus [[monster]]s, each cast has a 10% chance to regain SP equal to twice the target's level.
 
Absorbs all [[Spirit Sphere]]s the user/target has to regain 7 SP per sphere, and will fail if the user/target does not have [[Spirit Sphere]]s. Versus [[monster]]s, each cast has a 10% chance to regain SP equal to twice the target's level.

Revision as of 16:08, 23 August 2020

Absorb Spirits.png Absorb Spirits
Absorb Spirits Info.gif
Type: Active Skill
Levels: 1
SP Cost: 5
Cast Time: 2 seconds
Target: Self or Enemy
Range: 9 cells
Prerequisites
Call Spirits Lv. 5

Absorb Spirits (Alt: Spiritual Sphere Absorption) is a 2nd class active skill available as a Monk.

Effect

Absorbs all Spirit Spheres the user/target has to regain 7 SP per sphere, and will fail if the user/target does not have Spirit Spheres. Versus monsters, each cast has a 10% chance to regain SP equal to twice the target's level.

Applications

  • This skill can be used as a quick SP recovery skill. This skill can be used during the 10 seconds of SP brought from Asura Strike as well.

Notes

  • This skill will not disrupt the execution of any skill in mid-cast that requires Spirit Spheres.