Shatter Storm
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Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 45 + (Skill Level × 5) |
Fixed Cast Time: | 1 second |
Variable Cast Time: | [3.5 − (Skill Level × 0.5)] seconds |
Cast Delay: | 2 seconds |
Cooldown: | (Skill Level + 5) seconds |
Target: | Enemy |
Range: | 9 cells |
Area of Effect: | 5x5 |
Ammunition: | 1 Bullet |
Weapon: | Shotgun |
Coins: | 3 |
Prerequisites | |
(Gunslinger) Crowd Control Shot Lv. 1, Disarm Lv. 1 |
Shatter Storm (Alt: Shatter Storm) is an Expanded 2nd class offensive skill available as Rebel.
Effect
Sprays heavy gunfire into a single target to inflict ranged physical damage to all enemies around the target. It has a chance of breaking enemies' equipment, which is affected by the user's DEX and enemies' AGI. Each use consumes three coins.
Level | Base Damage (ATK) | Eq. Break Limit | Cast Time (Fix + Var) | Cooldown | SP Cost |
---|---|---|---|---|---|
1 | 1,100% | 2 | (1 + 3.0)s | 6s | 50 |
2 | 1,200% | (1 + 2.5)s | 7s | 55 | |
3 | 1,300% | 3 | (1 + 2.0)s | 8s | 60 |
4 | 1,400% | 4 | (1 + 1.5)s | 9s | 65 |
5 | 1,500% | 5 | (1 + 1.0)s | 10s | 70 |
Damage (ATK) = [Base_Damage × Base_Level ÷ 100]%
ExpandGunslinger • Rebel |
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